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Not quite a rage quit is it
And in 18mths you'll just renew your mems as normal
Who said I was rage quitting? What makes you think I'm going to renew my subscription in 18 months? You know nothing about me. You looking for an argument or something, because if so you're going to have to learn how to read first.
What was the point of the post, oh look I have 18mths of membership and might possibly. maybe, perhaps not play after that ?
There are no other official forums for this game besides Discord so I am going to voice my concerns here thanks. At no point in time did I say that I was going to outright quit the game, just that I won't be paying for the service. I see reading comprehension isn't your strong suit, its ok have fun arguing with random people online I guess. If you don't understand the point then move on. You ♥♥♥♥♥♥♥ loser.
You must be trolling if you think you can tell someone how they need to use a social media platform. I have no obligation to be positive when voicing my concerns for a game. I'm glad you also seem to be the arbiter on what is considered "reasonable" for no longer paying for a service. At no point in time did I say I wasn't having fun, its just no longer worth the asking price in my opinion. I'll take that last sentence as a threat which is weird coming from someone with their life posted all over the internet. You should probably make more of your things private.
Apathy like this is why gaming is in the state it is btw. We only lost half the community overnight when Jagex decided Bonds being able to be bought with money and sold for coin. Who'd a thunk it that people didn't enjoy such anti-consumer shenanigans?
Hell, I still laugh when OSRS players are buying Bonds when that is about the most anti-2007 I could possibly put my finger on.
"yeah but i want the game to be totally free and you win prizes by playing" come on dude
I think the firm stance to be taken here is against Treasure Hunter. Personally, I'm hoping the recent polls about TH lead to something. Sounds like they're sending out more questionnaires soon as a follow up, and eighteen months is a long time to still have in the tank. I imagine a transition away from it would be a massive move from Jagex, so they have to approach it pretty cautiously.
One thing I do like is that more and more, this year's holiday event updates seem to be moving away from FOMO as the modus operandi, and making recyclable areas they can quickly iterate on each year without retiring holiday items, or eating too much into development time for content for the rest of the year.
(personally i'm also a huge detractor of the loyalty point system, if auras are going to be like, Good, but that's neither here nor there. war's retreat has some auras that were once loyalty points, premier club auras to my knowledge are now all earnable in game via skilling in some way, i like that shift.)
I think the biggest thing is, yeah, they clearly are POSTURING at removing TH, but they raised membership prices without laying out their gameplan or publicly confirming that they have a plan to do so. Raising the prices before committing to TH's removal was a major fumble.
It's incredible the lengths people will go to defend the idea of swiping your card to skip parts of a video game they claim to like. Consooooome, am I right?
I don't have a big issue with bonds. The thing is, I never really cared about "getting my money's worth" when being subbed to the game. I've was subbed for quite a long time and back then I knew if I took a break there was usually not a huge issue because the content that was popular at the time of me playing would still be relatively popular when I came back and there would also be additional things to do.
It's now gotten to the point where content gets released, it dies off, then nothing is really done to keep it fresh and then they just move on to the next thing which I understand to an extent, they can't force players to keep playing the same content but some of that issue I think is attributed to the fact that even if there were a steady flow of new players entering the game they most likely would never touch any of the older content because they either don't know it exists or it's "inefficient" so it remains dead while the MTX shop always has something new. I would rather get pop-ups about a Pest Control or Clan wars event happening than one about a shop update.
I genuinely hope they take a look at how they monetize the game in the future as well as consider what changes could be made to encourage players to use older content in the game. Holiday events are usually pretty nice, If I'm not grinding the game out I usually at least pop in to mess around in the holiday events. I agree with you on the Auras, I have nearly all of them but I think they need to allow them to be unlocked through gameplay, maybe refresh some of the older minigames and place the Auras in the reward shop for them along with new items to grind for.
You too!
Owning an unusual hat that I traded for with other unusual hats in Team Fortress 2 is the same thing as someone buying bonds, selling them for coins and allowing them to skip parts of the content in Runescape?
I'm sorry, are you actually this clueless at what Team Fortress 2 gameplay is, or are you actually just this clueless on the buying power Bonds allows you to have? I want to make sure I'm laughing for the right reason.
It's also worth mentioning that these hats cost me nothing. I've been buying/selling TF2 items since long before the Community Market was a thing. I built up my backpack over a long period of time, the same way people flip items in Runescape 3 on the GE.
i've been playing and trading in tf2 since before you had a steam account. don't be ridiculous. a quick glance at my profile can tell you that pretty plainly. aside from buying the game before it went free to play. and since then, i haven't spent a dime into it that i didn't trade for.
back in the day trading for a hat or weapon when trading was new, was seen as skipping progression via the item drop system or achievements.
that is to say, if you've ever spent a real life dime on the mann co store or community market, this isn't a high ground a greenhorn like you gets to take without being a hypocrite
if you want to play without the grand exchange, you can play as an ironman, but as it stands, yes, buyable skills like herblore are 'skippable' or whatever. just like tf2, you can spend money in order to engage in the in game economy, in this case selling a membership package to another player, which can give you an in game advantage, just like you can buy a key to sell on a trade server to skip the item drop system and get all the weapons you want from the jump.
and as much as loathe treasure hunter, let's also not pretend TF2 wasn't literally the game that introduced the idea of paid lootboxes to video games. the genuine ground zero to the very thing you say you're against in runescape.
your stance is cartoonishly hypocritical, and i can't tell if it's bait, or if you're totally blind to your own existing biases and your beliefs expressed are sincere
Everything I've said is easily found. However, I'm noticing that you're arguing in bad faith here.
This was never a thing and in my over 5k hours in Team Fortress 2, I have NEVER heard of a single person holding such a dumb and eltist stance over weapon sidegrades and cosmetics. Especially because stock weapons have been the most reliable outside of a few niche weapons and poor balance decisions that ultimately were retracted over the years.
There's a few sidegrades that are niche or provide utility, but you sure as hell aren't buying those off the Mann-co store or opening lootboxes for them. They were never worth buying and even attempting to argue this is just poisoning the well.
Is this the part we tell the audience that you get free weapon drops by having the game open? Then you can even craft those weapons, for free. Hell there's community websites like Scrap.tf that you can trade your droppable weapons for another weapon. The weapons you buy from the store are the exact same thing, and let me tell you that NO-ONE is suggesting you pay money for them in good faith.
Runescape 3 contains items that directly change how you interact with the game, and will change how long the game takes. You aren't upgrading your stock weapon in Team Fortress 2 by opening a lootbox. Lootboxes are stupid either way, but suggesting that they're the same thing is being intentionally disingenuous and ignoring the impact they have.
Where did I said "I am okay with lootboxes in Team Fortress 2, but I am not okay with Treasure Hunter in Runescape 3?" Do you even know what "hypocritical" means, or is this another one of those "Well in my day, I had this stance and decided EVERYONE else did too!". Tsk tsk, you know better then this.
The only thing "cartoonishly" happening here is your own failure to grasp what I'm putting down. Especially when you think "You bought keys, ergo you bad!". Right, I forgot how those keys TOTALLY made me better at rocket jumping, sticky jumping, surfing explosives, sentry placement, sniping, deception with spy, learning when to use which Medigun, so on and so forth. ♥♥♥♥♥♥♥ hilarious, thanks for that belly laugh.
You've done a fantastic job of only showing your own inability to think and compare any of what I said. To the point you're trying to tell us, in good faith, that cosmetics = progression. Take a step back and rethink if your goal was to look this unhinged and spew a bunch of nonsense and fallacies at me in an attempt to tell me "about my own existing biases".
The fact that you cannot see the difference in Cosmetic vs Gameplay is enough to know you didn't even attempt for this to be in good faith. Then you even try to tell me I'm being hypocritical, when we both know Lootboxes in TF2 aren't comparible to them in Runescape 3, despite them both being horrible for the consumer.
Collect your thoughts and try again. Do better then this kneejerk, fallacy ridden projection.