RuneScape

RuneScape

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This is just a job I dont get payed for its SlaveScape!
The more i play the more i have to unlock but then when i unlock these things and "finish" certain parts of the game, the only things thats left is grinding out skills to the xp cap or doing some garbage ass RNG boss fights until i FINALLY get a drop. These xp caps are insanely high no person with any kind of life can expect to get a 99 let alone a 120 which is getting a 99 like 15 times, and then it keep GOING. Only a complete idiot would waste their time killing the same boss 100s or 1000s of times for that 1% chance to get that drop thats actually worth a sh!t. And then the PVP is just based on whoever pay2win the most so they can buy the best weapon and they will win 99.9% of the time. What a joke of a game games this bad should be ILLEGAL. This is just slave labor at this point give me a cash salary for doing all this work.
Last edited by 76561199439072584; Jan 4, 2024 @ 4:05pm
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Showing 1-15 of 18 comments
Jimmy Hunter Dec 30, 2023 @ 10:39am 
Blocked user - Show.
ravenous beast Dec 31, 2023 @ 3:55pm 
welcome to mmos?
nobody is forcing you to play, if you aren't having fun then do something else?
the evil one Dec 31, 2023 @ 4:05pm 
Your new year resolution should be to stay away from MMO's then
Casper Jan 1, 2024 @ 9:02am 
you can max in Rs3 in less then a year
Varpushaukka Jan 1, 2024 @ 11:10am 
Originally posted by KingCasper:
you can max in Rs3 in less then a year
And that is how many hours played per day?
the evil one Jan 1, 2024 @ 11:54am 
Originally posted by Varpushaukka:
Originally posted by KingCasper:
you can max in Rs3 in less then a year
And that is how many hours played per day?

If we define max as getting a max cape with all 99's, and not buying any keys

Loads have maxed in under 2k hours, plenty claim 1k hrs but I think they must be adding gold from a main to do that

As a rough guide a new player focused purely on leveling with no experience of RS they say 3.7k hrs
As a 2nd account you could take that down to 1500/2000 hrs with out too much difficulty
My last alt max took 2.7k hrs over a 3 yr period and that was nice an casual

You get 3 dxp wks+ xmas events, summer events etc in a year , those alone would be half your xp

But who wants to focus purely on leveling ? Doing it on a alt mainly during dxp's etc over a long period of time is fine but I've never played a MMO with the intention of maxing asap
My main took 10 years+ because I just never cared about maxing, it was only when they added priff that I made the effort and got full max with relevant 120's

I don't have much faith in reddit but that's their take on it
https://www.reddit.com/r/runescape/comments/11u53it/how_many_in_game_hours_does_it_take_to_max_an_rs3/?rdt=61031

https://www.youtube.com/watch?v=fJMMFR3iLzU
Last edited by the evil one; Jan 1, 2024 @ 12:10pm
Zuko Jan 1, 2024 @ 7:22pm 
I do a lot of afk skilling while I'm working, since I'm self employed and work from home.
Every few minutes I'll tab into the game and see how it's going and then get back onto my work. Then on my time off I take all that leveling up and go on adventures and boss runs.
I'm 110 in mining, 106 in smithing, 99 farming, 99 construction, and 100 archaeology.

Lately I've been afking necromancy combat with a revolution bar. I go to Fort Forinthry and afk the fetid zombies just north of it.

Sometimes when I'm done my work I'll watch old Unlimited Steam vods and Vinesauce while skilling. It's not so much about having no life. It's about how you go about skilling. Pretty much every skill can be done afk.
Varpushaukka Jan 1, 2024 @ 8:01pm 
Originally posted by the evil one:
Originally posted by Varpushaukka:
And that is how many hours played per day?

If we define max as getting a max cape with all 99's, and not buying any keys

Loads have maxed in under 2k hours, plenty claim 1k hrs but I think they must be adding gold from a main to do that

As a rough guide a new player focused purely on leveling with no experience of RS they say 3.7k hrs
As a 2nd account you could take that down to 1500/2000 hrs with out too much difficulty
My last alt max took 2.7k hrs over a 3 yr period and that was nice an casual

You get 3 dxp wks+ xmas events, summer events etc in a year , those alone would be half your xp

But who wants to focus purely on leveling ? Doing it on a alt mainly during dxp's etc over a long period of time is fine but I've never played a MMO with the intention of maxing asap
My main took 10 years+ because I just never cared about maxing, it was only when they added priff that I made the effort and got full max with relevant 120's

I don't have much faith in reddit but that's their take on it
https://www.reddit.com/r/runescape/comments/11u53it/how_many_in_game_hours_does_it_take_to_max_an_rs3/?rdt=61031

https://www.youtube.com/watch?v=fJMMFR3iLzU
No offense, but the question was about hours played per day, not hours played in total; the latter is easier to calculate for sure, but the former is easier to comprehend in terms of just how much effort is involved. Any conditions (like buying keys or not) is fine, so long as they're stated.

(Also, those links are from before necromancy, so kind of outdated.)
Varpushaukka Jan 1, 2024 @ 8:12pm 
Originally posted by Zuko:
I do a lot of afk skilling while I'm working, since I'm self employed and work from home.
Every few minutes I'll tab into the game and see how it's going and then get back onto my work. Then on my time off I take all that leveling up and go on adventures and boss runs.
I'm 110 in mining, 106 in smithing, 99 farming, 99 construction, and 100 archaeology.

Lately I've been afking necromancy combat with a revolution bar. I go to Fort Forinthry and afk the fetid zombies just north of it.

Sometimes when I'm done my work I'll watch old Unlimited Steam vods and Vinesauce while skilling. It's not so much about having no life. It's about how you go about skilling. Pretty much every skill can be done afk.
Unless your work (or whatever else you might be doing while afking in RS) is just you twiddling your thumbs, having to tab out of that every few minutes to restart your afk timer in-game distracts you more than you think it does; try doing a comparison of working a day both with and without afking in RS, and you should notice that you'll get more work done on the day when you didn't also afk in RS.

There are people whose jobs literally involves periods of time with doing absolutely nothing, but it's more likely that if you e.g. have an office job, that you're simply underestimating the impact the afking has on your work productivity.
Zuko Jan 1, 2024 @ 8:18pm 
Originally posted by Varpushaukka:
Unless your work (or whatever else you might be doing while afking in RS) is just you twiddling your thumbs, having to tab out of that every few minutes to restart your afk timer in-game distracts you more than you think it does; try doing a comparison of working a day both with and without afking in RS, and you should notice that you'll get more work done on the day when you didn't also afk in RS.

There are people whose jobs literally involves periods of time with doing absolutely nothing, but it's more likely that if you e.g. have an office job, that you're simply underestimating the impact the afking has on your work productivity.
Artist and I've been at it for over 10 years. I deal with a lot of burnout. And I do better with RS. My work gets very repetitive. Not having some stimulation in the background ends up leading to me just staring at a blank project file and getting nothing done all day.

Also, recent updates have made it easier to manage the afk timer. They raised it to 10 minutes for members. And 15 if you link to your Jagex account.
the evil one Jan 2, 2024 @ 3:39am 
Originally posted by Varpushaukka:
No offense, but the question was about hours played per day, not hours played in total; the latter is easier to calculate for sure, but the former is easier to comprehend in terms of just how much effort is involved. Any conditions (like buying keys or not) is fine, so long as they're stated.

(Also, those links are from before necromancy, so kind of outdated.)

The guide to 99s doesn't include necro but everything else in it is current
As for hours per day how could anyone know that about other players, if some one maxed in a year it all depends on how good that player is, people could max playing 3 hrs a day and others might need 10 hrs a day
Varpushaukka Jan 2, 2024 @ 6:58am 
Originally posted by Zuko:
Artist and I've been at it for over 10 years. I deal with a lot of burnout. And I do better with RS. My work gets very repetitive. Not having some stimulation in the background ends up leading to me just staring at a blank project file and getting nothing done all day.
"Artist" as a job title is a bit too loosely defined in my book to give me a clear enough idea of what your work actually entails, so unless you can elaborate further, I'll just say this: whatever the reason you have for needing background stimulation, this isn't the healthy kind of stimulation. Having to constantly worry about a ticking timer in another tab just adds more pressure to you, whereas if you had some other form of background stimulation like listening to a podcast or a video, you could pause it when you resume working, and not have to worry about it while you're actively working.

That's just one example though, and if you being an artist means you're doing creative work, then you probably should be creative enough to come up with something else, if that's not your jam. Pretty much anything that doesn't involve you thinking about the background while working the foreground.

Originally posted by Zuko:
Also, recent updates have made it easier to manage the afk timer. They raised it to 10 minutes for members. And 15 if you link to your Jagex account.
How many things really let you afk more than 5 minutes though? Sure, you won't get logged out as quickly, but it doesn't really matter if you have to keep switching tabs every 5 minutes or so anyway. And I think you're still missing the overall point here: it's not about the amount of time it takes to reset your afk timer, it's the fact that you have to keep thinking about it constantly. And unless Jagex greatly extends the afk timers to, say, a bare minimum of 30 minutes, there's not much difference between 5, 10, 15 minutes etc; you won't have to switch tabs as often, but you'll be thinking about it all the same.
Varpushaukka Jan 2, 2024 @ 7:02am 
Originally posted by the evil one:
Originally posted by Varpushaukka:
No offense, but the question was about hours played per day, not hours played in total; the latter is easier to calculate for sure, but the former is easier to comprehend in terms of just how much effort is involved. Any conditions (like buying keys or not) is fine, so long as they're stated.

(Also, those links are from before necromancy, so kind of outdated.)

The guide to 99s doesn't include necro but everything else in it is current
As for hours per day how could anyone know that about other players, if some one maxed in a year it all depends on how good that player is, people could max playing 3 hrs a day and others might need 10 hrs a day
You know, this is exactly why I asked KingCasper how many hours per day it would take to max in RS3 in less than a year, because how are you supposed to know from a generic statement like that whether you fall into the category of people who can do that or not? Anyway, how about this: take a new player (not new to MMOs but not a hardcore player either) who has never played RS before, and who won't buy MTX. How many hours per day would you estimate that such a player has to play, in order to max (all 99s) in less than a year?
Phirestar Jan 3, 2024 @ 4:58pm 
It’s important to understand that RuneScape is not, and never really was, designed to be a game that you finish and move on from. You’re not meant to view it as another item on your backlog list to be checked off, like with many other video games. And I think that people who like to play games that way, the sort that like having a sense of closure and being able to move on from it, are not the target audience of this title.

RuneScape - and perhaps just MMOs in general - is made to be a world that you are able inhabit and exist within, through your avatar / character. It’s a place that you will return to over and over again, over the course of many years of your real life, and it’s a journey which you slowly unravel and experience throughout that time. That’s the keyword for it: it’s a journey. An adventure. And journeys & adventures last for a lengthy period of time, anywhere from a few days or a week, to years and decades of a person’s lifetime. They’re filled with lots of smaller stories and events, things that happen on a micro scale but are still of major significance and are remembered fondly.

What makes RuneScape appealing for me and for other people is that journey. It’s the feeling of having a game which you can regularly revisit and invest more of your time into, and having the reward of watching your character grow over time, with memories associated with the places and moments you experienced that come back when you revisit them. Obviously every game has that, I’m not saying RuneScape is the only video game that can give you nostalgia. But it is one of the games that can provide the greatest amount of these sorts of moments, because it doesn’t end after a few hours or a few weeks’ worth of playtime. I’ve been playing RuneScape myself for the last seventeen years, since I was a kid, and there’s still new experiences that I’m having with it today that I’ll look back on years from now. Not many games can make that sort of claim, of continuously providing you with new memories all throughout your life.

If you want to “get” RuneScape, if you want to understand what people see in it, then you need to not look at this way. You need to not focus entirely on the destination in a way that views it as “the most important part”. I’ve pour thousands of hours into this game over the years, and I’ve never finished - nowhere close to it - and I don’t feel like I need to. I’ve enjoyed it for what it has been, and if there comes a time where I want to be somewhere in it, I’ll get there in time. I’m not concerned with beating RuneScape just like how I don’t feel like I am obligated to play it. The game only feels like a job when you choose to make it into a job: when you decide that you have to do X or Y milestone in order to “truly” experience the game, or else you can’t play the game at all.
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Date Posted: Dec 30, 2023 @ 10:27am
Posts: 18