RuneScape

RuneScape

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RedMoonDK Feb 28, 2021 @ 4:28pm
Weird Money Maker
i wanna know the all the Weird Money Making ways good or bad you guys have
i love the replies TY guys <3
Last edited by RedMoonDK; Mar 2, 2021 @ 5:57am
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Showing 1-15 of 35 comments
Vintorez Feb 28, 2021 @ 5:07pm 
With high archaeology it's decent money to gather the lowest level artifacts, venator daggers/crossbows, and restore them with mats bought in bulk off ge. Then you disassemble them with invention and sell the crated classical and historical components.
Scheneighnay Feb 28, 2021 @ 5:46pm 
Selling pots on the GE, iirc they actually go for more than you would expect. I'm sure it's not a good way to make money of course, but it's a way.

An actual good one for low-levels is to leech fishing spots. Oftentimes players at some spots will just drop their inventory rather than banking it, so pick up everything that gets dropped.

Smelting is workable now in theory, but I've never made a serious go of it myself.
At the appropriate smithing levels you get a chance to smith an extra bar, so that should add up overtime and give you profit in the long run alongside free smithing xp.

There's a few lunar spells like "spin flax" and "humidify" that you can use to process materials while training magic.
Commander Raymond Feb 28, 2021 @ 7:26pm 
Farming! I can't stress enough farming. it is litterally passive income! everyone I recruited into my clan I have taught about the importance of the humble potato and its value! it can really help get you kickstarted.
Scheneighnay Feb 28, 2021 @ 7:34pm 
Originally posted by Commander Raymond:
Farming! I can't stress enough farming. it is litterally passive income! everyone I recruited into my clan I have taught about the importance of the humble potato and its value! it can really help get you kickstarted.
any allotments are a little too active for me, but I always keep every fruit tree and bush patch occupied so I can harvest every time I go past them without needing to replant something.

Really as far as passive income in general, almost every skill is profitable to train so long as you have the mind to bank whatever you get from it.
Like I said with people dropping inventories of fish; even if they're "worthless" individually the value adds up very quickly.
Slayer tasks too- it doesn't have to be a rare gear drop for it to be worthwhile. Virtually every slayer monster has a drop table that's worth picking up what you find. You shouldn't have a list of what to pick up, but rather a list of what not to pick up. Especially with signs of the porter.
Last edited by Scheneighnay; Feb 28, 2021 @ 7:36pm
Commander Raymond Feb 28, 2021 @ 7:37pm 
Originally posted by Scheneighnay:
Originally posted by Commander Raymond:
Farming! I can't stress enough farming. it is litterally passive income! everyone I recruited into my clan I have taught about the importance of the humble potato and its value! it can really help get you kickstarted.
any allotments are a little too active for me, but I always keep every fruit tree and bush patch occupied so I can harvest every time I go past them without needing to replant something.

Really as far as passive income in general, almost every skill is profitable to train so long as you have the mind to bank whatever you get from it.
Like I said with people dropping inventories of fish; even if they're "worthless" individually the value adds up very quickly.
Slayer tasks too- it doesn't have to be a rare gear drop for it to be worthwhile. Virtually every slayer monster has a drop table that's worth picking up what you find. You shouldn't have a list of what to pick up, but rather a list of what not to pick up.
HAHA i know, i just REALLY have a thing for farming. im not hardcore about it with setting timers, but i just think its an important skill to have, especially since it saves you money when you want to train herblore.
Scheneighnay Feb 28, 2021 @ 7:40pm 
Originally posted by Commander Raymond:
Originally posted by Scheneighnay:
any allotments are a little too active for me, but I always keep every fruit tree and bush patch occupied so I can harvest every time I go past them without needing to replant something.

Really as far as passive income in general, almost every skill is profitable to train so long as you have the mind to bank whatever you get from it.
Like I said with people dropping inventories of fish; even if they're "worthless" individually the value adds up very quickly.
Slayer tasks too- it doesn't have to be a rare gear drop for it to be worthwhile. Virtually every slayer monster has a drop table that's worth picking up what you find. You shouldn't have a list of what to pick up, but rather a list of what not to pick up.
HAHA i know, i just REALLY have a thing for farming. im not hardcore about it with setting timers, but i just think its an important skill to have, especially since it saves you money when you want to train herblore.
Really just when I'm in the mood for it I do a farming run where I try to hit every allotment and herb patch at once, otherwise I'm not a big fan of training it explicitly.
Commander Raymond Feb 28, 2021 @ 7:46pm 
Well i guess something more realistic (compared to my farming addiction :P) would be something like fishing, especially now there is an item sink for alot of Raw fish with the animal farms thing. I would suggest divination as well so you can make those signs of porter that send items to the bank for you. A pain in the ass to train, i know, but I think it is worth the effort. plus you unlock invention!
Last edited by Commander Raymond; Feb 28, 2021 @ 7:47pm
Xaphnir Feb 28, 2021 @ 7:48pm 
Originally posted by Scheneighnay:
Selling pots on the GE, iirc they actually go for more than you would expect. I'm sure it's not a good way to make money of course, but it's a way.

Virtually all potions sell for less than the materials to make them cost. Most of them you should want to hold onto, anyway, as you'll need them for overloads in the future, at least until you're making powerbursts or bombs.

Originally posted by Scheneighnay:
Really as far as passive income in general, almost every skill is profitable to train so long as you have the mind to bank whatever you get from it.

That's not true. Herblore, crafting, firemaking, fletching, construction, summoning, invention and archaeology are all skills where you'll put more money in to training them than you get out unless you want to train them at an incredibly slow speed.
Last edited by Xaphnir; Mar 1, 2021 @ 3:47pm
Scheneighnay Feb 28, 2021 @ 7:49pm 
Originally posted by Xaphnir:
Originally posted by Scheneighnay:
Selling pots on the GE, iirc they actually go for more than you would expect. I'm sure it's not a good way to make money of course, but it's a way.

Virtually all potions sell for less than the materials to make them cost. Most of them you should want to hold onto, anyway, as you'll need them for overloads in the future, at least until you're making powerbursts or bombs.
no I mean clay pots, like you buy from the general store.

Basically everything clay sells for a lot more than NPC shops sell it, but that makes sense since as far as I'm aware there's no good way to mass-produce it.
Last edited by Scheneighnay; Feb 28, 2021 @ 7:50pm
Scheneighnay Feb 28, 2021 @ 7:53pm 
Originally posted by Commander Raymond:
Well i guess something more realistic (compared to my farming addiction :P) would be something like fishing, especially now there is an item sink for alot of Raw fish with the animal farms thing. I would suggest divination as well so you can make those signs of porter that send items to the bank for you. A pain in the ass to train, i know, but I think it is worth the effort. plus you unlock invention!
Divination training is great for money too, just from selling energy. Makes sense considering how valuable it is for summoning to be able to transmute charms.
Xaphnir Feb 28, 2021 @ 7:56pm 
Originally posted by Scheneighnay:
Basically everything clay sells for a lot more than NPC shops sell it, but that makes sense since as far as I'm aware there's no good way to mass-produce it.

NPC shops have very limited supply, though. You'll barely make any money doing that.
Андрей Mar 1, 2021 @ 2:01am 
Bug abusing ED3. Since Jagex seems to allow it. :)

/s
Scheneighnay Mar 1, 2021 @ 5:10am 
Originally posted by Xaphnir:
Originally posted by Scheneighnay:
Basically everything clay sells for a lot more than NPC shops sell it, but that makes sense since as far as I'm aware there's no good way to mass-produce it.

NPC shops have very limited supply, though. You'll barely make any money doing that.
That's beside the point of the thread.
Kaos Mar 1, 2021 @ 5:37am 
Buy soul runes from Baba Yaga and sell on GE.
Buy bloodweed seeds at bandit camp and sell on GE.
Daily red sandstone and sell flasks on GE.

I guess those don't count as weird though. :lunar2019grinningpig:
Aldrich Nox Mar 1, 2021 @ 6:17am 
A weird money maker to add to this thread is to buy mahogany furniture for dirt cheap(i.e mahogany tables 66gp as of writing this) and if you have the fremmennik hard achievement completed you can donate the mahogany tables for 1013gp thus making profit
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Date Posted: Feb 28, 2021 @ 4:28pm
Posts: 35