Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem
The first example (grotesque souls) was from around a time I visited RS (2016), like a year before I returned to it.
There was an event, in which you could collect "grotesque souls" as the event's currency. That currency could be sold to the NPC store, and Jagex did that by accident (according to them). Players would buy it off the G.E. (from players not knowing you can sell it for more to the NPCs) and sell it to the NPC store. Jagex banned them saying "they should have known that event currency is not meant to be sold to NPCs blahblah". Banning players for their own mistake and saying the players should have magically guessed/known it was not supposed to work that way is BS in my book.
The second example (oddments) is the most recent one I could think of. There was a TH promo in which people could cash out their prizes and earn lots of oddments, because the promo would give you oddments for each x keys used (there was a bar at the bottom that'd fill up by using up keys and give you guaranteed red prizes/oddments/etc.)
Jagex (as always) failed math, and people could get more and more oddments from cashing out their prizes. Some people I know collected like 50k~100k oddments. Guess what? Tons of people got banned for like 3 days, and some permanently. Again, for Jagex's mistake, which they admitted on stream too, but said (once again) "players should have known not to take advantage of it, blahblah". Pathetic company.
Correct. And that's bad. Endgame content should not be only bossing.
OSRS' economy being worse only proves my point further. Skilling is so badly designed that people bot it and/or use alts and semi-afk it that it's awful money. And instead of Jagex making skilling more interactive (like Big Game Hunter), so people can't bot it/afk it like that, so that it'll be decent money, they focus on just releasing more elitist prick content - endgame elitist bossing updates and garbage like that. Take Nex: AoD as an example. 50m an hour, compared to the average skilling moneymaking method (e.g. Divination) that's ~3m an hour. Literally over 15x the amount of money.
But WoW doesn't present itself as a free game, lying/deceiving people. Blizzard makes clear that it's just a trial - to try the game out. While Jagex acts like the game's 100% playable if you don't pay or grind all day long to buy what gives you p2p status off other players buying it. And if those choosing to buy the bonds (p2p status item) decide not to sell them, you can never be p2p without paying. They're calling their game 100% f2p while hoping people will buy and sell bonds - or maybe they will sell bonds themselves on the G.E. if others stop selling them, they're corrupt like that and we all know it. They never wanted to make the G.E. listings visible so they can manipulate them how they like, but I won't go on further about that as there's no solid evidence.
Yes, "a little bit more fluent" - still based on ticks. Whether both attack at once, or by turn, it hardly makes a difference. It's an awful, boring combat system compared to most other games'.
My friend never botted or broke any rules. He had his account hijacked somehow. He still never got any of his items back, despite Jagex confirming that someone had indeed accessed his account illegally. All they told him was that, along with telling him that account-sharing was against the rules so he would have to change his password to block the other person's access to the account, or they would have to terminate his account. Basically like telling him "we don't care you got hacked/lost all of your stuff, change your password or we will ban you." - as if it mattered after being hacked. Their customer support is literally the worst I've ever seen from a game company personally, and I've been gaming for over 15 years now.
And no, I don't play this disgrace of a game anymore, but I visit occasionally to check the situation. I still have friends playing it and I read the game's news and everything, so I know the situation pretty well, and it's quite miserable. I visited when they released Archaeology to try it out, and guess what? Half of us - myself included - couldn't even access the game for the first 24+ hours. Do you know how much game money players who could access it made on the first day? Let me tell you - it was close to 15m/hour afk. So players who couldn't play lost over 200m I'd say, and Jagex never compensated them. But it isn't the first time. They never compensated anything. Like when they make game changes after deciding they f---ed up somewhere. The Giant Mimic made permanent content along crashed mimic tongue capes so bad people lost billions, for example, back when I played. And it doesn't really have to be about game GP always. There were things like Invention which had powerleveling methods which Jagex removed 2-3 days after release, but didn't de-level players who abused them. We had people reach 99 within the first day or two, or 120, I forgot. And people bought lots of supplies to use that method, then Jagex removed it, and they had to sell back all they bought for a lot less - it crashed, of course, after the change. Jagex always screw their players up like that, and if they think we don't see it because it didn't happen to us personally, they're wrong.
At this point, I would not pay a dime for the game, but I would happily pay a big sum to see the game closing. Jagex doesn't deserve to make a single cent more. The only worthy employees they had, like Mat K and Shauny, have either been fired or left. Mostly cancerous devs/mods only left in the company.
its not pay2win, you dont miss on anything if you done buy TH keys. there are plenty of flaws in this game, but this is the least concerning of them
and for the record, this game has some of the most transparent and user-friendly gambling mechanic of any other game i know.
the chanes are explicitly stated. you have a choice to freeze unwanted possible rewards, and each time you spin, you get to choose between 3 options.
sure gambling is still bad. but at least in RS3 its as inoffensive as it can posibly be
The vast majority of players participate in TH every day that they log in, at least if stats haven't changed much over time (and there's not really much reason why they would in this case).
The issue also is that gambling, y'know, typically has regulations surrounding it that prevent it from, y'know, abusing children. Like, it's just not that hard to get it. It's unethical. The issue isn't if it personally is something I participate in or not, it's that other people are being exploited. Sticking your head in the sand doesn't make the problem go away, it just lets you ignore it.
If it's "P2W" or not is besides the core point, which is that people are being exploited and it's not okay. It's not ethical, and Jagex is simply taking advantage of a legal grey area that has been left far too long due to lazy, feet dragging governments.
This is the most concerning flaw to me, personally, because I . . . Don't like vulnerable people being exploited, as a rule. Y'know, it's just basic moral stuff, y'know? I don't mind if they fail to update the game frequently or whatever - or poorly balance something, like I DO care about that but not so much that I'd want to stop supporting them.
This game is SO unbelievably bad about communicating gambling that THE PEOPLE WHO MAKE THE GAME GOT CONFUSED BY IT. They made a semi (or completely) infinite loop for TH and oddments that they had to patch out quickly because they failed to understand how their own gambling mechanics work.
IT IS NOT USER FRIENDLY OR TRANSPARENT IF THE CREATORS THEMSELVES CANNOT FIGURE IT OUT. I can't stress that enough. You cannot make the argument that this is transparent or user friendly.
Is it AS bad as it could be? No. Is it still awful? Absolutely.
You can explicitly state chances and still be obfuscating things massively, or they would not have made the error that they made very, very, very recently.
Ultimately, if they just removed the gambling aspect we would see people still buying EXP and such just . . . For a clear amount for a clear price. Why NOT do that instead? Why should they continue to exploit children with unregulated, underage gambling services? There's simply nothing to be gained for the customers that is so valuable that we should not simply seek to protect the vulnerable people being exploited by this instead. The only people who benefit greatly from this are the investors who get to rake in lots of money for it, but should we care about that handful of people more than the countless people they take advantage of? Of course not.
i too would like to see it gone. but i just know it won't happen, so its better to just live with it peacefully than constantly get angry over it.
RS3's gambing feature really isn't that offensive considering one simple thing - you barely get any value from it.
90% of all rewards are xp stars/lamps. that's it.
once in a while you get a cosmetic item that you could buy with runecoins anyway, and once in a very long while you get something thats worth actual gp.
there is not enough bait to actually exploit people. there is not a single thing in you can only win in TH and nowhere else. the rarest reward in the gambling feature is just 200milion gp and the amount of keys one would have to spend to win that super rare 0.001% to get 50m gp, easily supercedes the 60$ one could spend on simply buying a bond and selling it to other players.
am i defending TH? hell no.
all im saying is that there is no need to get worked up over since its much less harmful than you people make it up to be
Things can change. When you take the mindset of, "Well, it won't change! Better to just accept it." You are helping make that thought a reality. Accepting it as inevitable emboldens Jagex to do nothing.
Here's another way to look at it: I'm not going to suddenly not say something about it, so why not contribute your time to saying, "Yup. I want it gone too." Rather than, "It's fine! It's fine! Let it go!"?
You say you want to see it gone, but your actions produce the opposite effect.
Not a lot to you, but plenty of people see enough value in it - and when that's the case that can mean that, because it offers so little value . . . They sometimes spend a LOT on it.
Obviously it, hopefully, damages the game's economy less by being so "meh" in terms of value, but it also ends up making it more dangerous and predatory, leading to greater overspending, than it would otherwise.
That is very valuable to a lot of people.
EXP is worth actual GP to a lot of people, and we've seen plenty of things such as skilling outfits and DTD that offer significant bonuses to gameplay.
You sure about that? Take a look through this list: https://runescape.wiki/w/Treasure_Hunter/Rewards. There's so many examples of things that are exclusively from TH that it isn't even worth pointing them all out. Even many of the prizes that aren't TH exclusive still are going to be alluring to many people. Hell, one of the most alluring things (EXP/BXP) is, of course, not TH exclusive . . . But it's very appealing.
The perceived value of keys is high enough to encourage a great deal of people to buy in, and the fact that the true value is so completely obfuscated is horrible for customers.
And I'll note - that 200M that is so, so very rare? People have it dangled in their faces constantly, "Your next key could be . . ." Kind of thing is just psychologically abusive bait.
Yeah, you actually are. Even if your point isn't "TH is okay!" You are still making arguments and saying things that ultimately support TH as it is and for nothing to change.
If you actually want it to change, start actually arguing for it to be changed.
On the contrary, it is more harmful than you think it is and nothing you've said has proven otherwise. If you simply look at the reality of the situation - the bad outcomes related to kids and gambling, both scientifically investigated and anecdotally given - we already know it's more harmful than you think it is.
Hell, their government is looking into loot boxes because even they think it's harmful (took them long enough to figure that one out) and by God we can hope that they actually do something - but every time you try to downplay the seriousness of it, what do you think that does? Do you think it helps support change? Or do you think it holds it back? What's the best outcome of you convincing anyone that "it's not that bad"? Because it's nothing good.
Jagex is providing unregulated gambling service to underage children, and it's causing genuine damage. They say they're mental health advocates, but their actions are in opposition to the mental health of their users. Don't downplay it, don't defend it, and don't pretend you're not defending it when you are defending it. If you don't want to be defending it, then stop defending it.
when this game will arrive to steam I will upvote all negative reviews that call out the gambling mechanics.
but that doesn't mean im against mtx as a whole.
I do believe that if people want to buy xp with real money they should have the freedom to do so
also annoying as a maxed person: they just keep adding random skills no one asked for to milk the game of xp buying.
or do arch, you can use any boosts for it atm