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It's not a difficult boss, feel free to reread. I don't think i ever stated that.
It's clear you didn't bother to read the post if you don't know i already have elite void.
With a 400m bank vorkath would be optimal and this entire post doesn't apply. Feel free to reread before engaging in discussions, so you are aware of what they are about.
I'm going to block you because this conversation seems to complicated for you, and I'm not sure why you're butthurt and spamming a post you clearly didn't read and understand.
nothing personal. Cheers!
>Gets reply there;
>Gets upset and starts crying;
Typical RebelTroll... Why to bother creating topics if you don't even bother listening to others? Just post it into your own PM and talk to yourself then. Vorkath is as good as it is now, it's as mentioned before is easy boss, money makers related to it are fairly OK'ish and I'm happy with it. If you have problems with this and cannot accept it, do as Infernal Machine said, look for other boss or stop crying here and then complaining when someone replies to your crying topics.
This is exactly what happened with wintertodt. They basically took bonfires from RS3, added an annoying damage/interrupt mechanic you can get spammed with and called it good. Unlike Vorkath though, at least Wintertodt serves a purpose for progression.
runescape was never meant to be a game about being max level. only leveling up
if you do not add serious developments like new skills then the team can't reward you properly with anything but pets
I like how you managed to shoehorn in your "new skills" pitch yet again. you just can't help yourself, can you Duke? Lol.
I know you want new skills but that still doesn't seem to change the dead end content this game has once you level those skills. I think you're getting tunnel vision... again.
does anyone care to explain how it's good game design for me to waste an entire inventory and need to teleport out of an expensive fight because vorkath can smack consistent unblockable 30's?
how is it NOT a glaring red flag that this fight is too RNG dependent when my kills times with the same setup vary as much as two and a half minutes?