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报告翻译问题
the last skills failed by almost nothing, and that was before mobile and steam release (i think) the community has grown and the old "change nothing" crowd is a minority compared to what it used to be
eventually we will need new skills. there is only so much they can add without them
Besides that even it would be nice to get a new skill, but majority of people will be against it, that's how OSRS didn't get Artisan and Warding, because it tweaks game fair amount.
yea that's true, i also really like the idea of an "elite" skill you can't train until others are in the 80s
the % of the playerbase that is against new skills gets smaller each year, especially as we launch new platforms
As far as content goes, the only thing I truly would like to see is for the Void Knights' questline to be brought over to OSRS. Pest Control and the Void Knight equipment is one of my favorite aspects of the game, and I would love to have the Deflector and Korasi's Sword in this version of RuneScape. Plus, the way that Elite Void is implemented currently doesn't make any real sense.
Have you tried Runelite? It does exactly this and more.
I agree but until then,( if it ever happens), It's either Runelite or OSBuddy. Seriously, I can't go back to playing vanilla steam client after experiencing it. lol.
Also would love a new skill. Sadly, I don't think there will ever be a new one added as long as it requires the 75% threshold. The amount of people celebrating that they get to keep their max capes when warding didn't pass was disappointing. But it is what it is
so like with most rs3 things, it was great until they ruined it. dungoneering can't be "ruined" in osrs because we wouldn't let it happen. and we could flesh out dungonering with tons of new contnet that doesn't require demoenheim
maybe perks while in any dungeon?, i duno. just a thought