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Ice: Freezes enemies solid. Frozen enemies who are hit by a charge attack will explode in a small blizzard and deal damage to surrounding enemies.
Lightning: Sets a shock status on the enemies. When the enemies are struck by a normal attack a large bolt of lightning strikes the enemy and the area dealing damage and slowing the enemies hit for a while.
Wind: On a trigger attack, launches a wave that hits enemies dealing damage and pulling them toward you.
Slash: Deals damage that ignores defense. Has a chance to one shot soldiers or dealing triple damage to enemy officers.
Poison: Deals damage over time while the enemy is poisoned. If the poisoned enemy is hit with a charge attack, the poison explodes dealing extra damage to the enemy hit and damage to the enemies in the surrounding area.