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You can slow down the video and you'll see I use parry after the flash and before he hits me
Parry is just broken
You parried both times after the white flash, but still early. I already said parry times are all over the place and you should more or less ignore that flash. The only thing it tells you, is that the attack will hit after it. At your second video for example, the red flash will always appear before he charges, but when his attack will hit depends on the distance between you.
It shouldn't require a supercomputer inside my head to hit those parries, it makes the game unfun to play because it feels like RNG whenever I parry
Level 14 is a low level. You are nothing lol. You have much to learn. Be in less of a frantic hurry to be good and fight with the older masters in the dojos and bond with your allies and train with them too. Soon you will be the master.
I think parry frames are affected by difficulty. On Twilight it feels around 4-6. Also some have said that the frames' timings are different for different weapons and stances.
My goodness, stop with the overdramatization lol. You don't need a "super computer" in your brain to make those parries, nor is parrying "RNG".
As with any game you need to develop your muscle memory and get the timing down, your very clearly parrying to early. Remember IGNORE the counterspark animations that each weapon/style has, just know that the parry frames are ALWAYS at the start of the move (as you press the button).
I'm not master of this games systems but outside of new bosses and enemies I ahve not fought yet, I have gotten to the point where I can pickup on parrying timing very fast and it does have to do with the white flash.
You DON'T hit the button AS its flashing, you hit the button maybe a half a second AFTER the flash. If you start doing this every red attack can be easily parried from reactions alone. Now if you suck at reacting, you will just have to develop muscle memory and then it would get much easier.
Pretty much this. Not many games come out now a days that have difficult mechanics and systems to master, so players who are not use to it try to blame the game, when its just a matter of practice, reactions, and muscle memory.
Also I think I muddled the waters a bit. Not all attacks have to be parried after the flash, white or red. Some red attacks barely give you enough time to see the flash before they strike.
Sekiro ruined parries in games because it conditioned people to think that they should be brain dead easy to pull off with not consequence if miss timed. In this game if you miss a parry, your better off NOT continuing to mash parry but block instead.
The parry mechanic is not "trash" its just tighter then people are use to and the average gamer is not wiling to learn or adjust to new systems/mechanics anymore.
I love this game for the same reason you think its trash. I like the fact that I have not mastered the combat system after 70+hrs and I'm still learning new tech to gain an advantage over the enemy.
Honestly if this was any other open world game with shallow combat, I would have clocked out about 30-40hrs ago because I could no be bother wasting my time doing the same mundane tasks without any thought being put into them.