Rise of the Ronin

Rise of the Ronin

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Katanas are the only weapons I like
I switch styles constantly to combo specific moves in each style, but the rest of the weapons just don't have anything meaningful to me to work with. It's a shame.

I'm talking about mixing styles.

Odachis are pretty dull, and greatswords are just hold ftw; Dual Katanas have very little potential; and I couldn't bother with the rest, at least until I do a bloodborne cosplay with the sabres.
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Showing 1-15 of 18 comments
Mike Mar 18 @ 11:37am 
I have mostly been playing Bayonets and they have tons of variability through their different styles. Also add that you can use either the rifle variant or the shotgun variant for the gun shots and the core use of the weapon changes.

Playing with the bayonet and the pistol to reposition after a gun shot feels very good imo.

I do wish other weapon types (especially unarmed) got more styles, but I'm not surprised the Katana got the most love out of all of them.
Last edited by Mike; Mar 18 @ 11:38am
So far the weapons that really clicked for me are katana, dual blades, and greatsword. Katana is just overall a good weapon to use, dual swords feel acrobatic and flashy, and the greatsword feels really strong and able to just cleave ♥♥♥♥. The other weapons are kinda eh to me so far... maybe I need to give them a better chance.
D. Flame Mar 18 @ 11:45am 
I am all about the pole arms.
Mar 18 @ 12:07pm 
Sleeping on the oxblade most op
n1lknarf Mar 18 @ 12:11pm 
Originally posted by :
Sleeping on the oxblade most op

But it's chinese. I replayed wolong twice, I'm done with those.
Mar 18 @ 12:12pm 
Originally posted by n1lknarf:
Originally posted by :
Sleeping on the oxblade most op

But it's chinese. I replayed wolong twice, I'm done with those.
lmao fist it is then only option
n1lknarf Mar 18 @ 12:12pm 
Originally posted by Mike:
I have mostly been playing Bayonets and they have tons of variability through their different styles. Also add that you can use either the rifle variant or the shotgun variant for the gun shots and the core use of the weapon changes.

Playing with the bayonet and the pistol to reposition after a gun shot feels very good imo.

I do wish other weapon types (especially unarmed) got more styles, but I'm not surprised the Katana got the most love out of all of them.

Yea I'll eventually do a bloodborne cosplay and try the rifles and sabres. I did Yakuza on my first run using katana and handguns, really fun.
Mike Mar 18 @ 12:12pm 
Originally posted by n1lknarf:
Originally posted by :
Sleeping on the oxblade most op

But it's chinese. I replayed wolong twice, I'm done with those.

If you did not play Wo Long with fist and staff build you played it wrong. Only joking ofc
n1lknarf Mar 18 @ 12:14pm 
Originally posted by :
Originally posted by n1lknarf:

But it's chinese. I replayed wolong twice, I'm done with those.
lmao fist it is then only option

Yea unarmed is super fun, did my first 30 hours unarmed only as a yakuza, but it only has 1 style. Also, the Palm Off skill ruined unarmed for me cuz it's too op.
n1lknarf Mar 18 @ 12:15pm 
Originally posted by Mike:
Originally posted by n1lknarf:

But it's chinese. I replayed wolong twice, I'm done with those.

If you did not play Wo Long with fist and staff build you played it wrong. Only joking ofc

I only did the sword and glaive. Unarmed felt weak cuz I couldn't parry.
Mike Mar 18 @ 12:21pm 
Originally posted by n1lknarf:
Originally posted by Mike:

If you did not play Wo Long with fist and staff build you played it wrong. Only joking ofc

I only did the sword and glaive. Unarmed felt weak cuz I couldn't parry.

Oh I;m not talking about unarmed I'm talking about the fist weapon that was added in the DLCs. Its was the most fun I have had in a TN game because you could make a full on monk warrior switching between fist and a wooden staff.
n1lknarf Mar 18 @ 12:37pm 
Originally posted by Mike:
Originally posted by n1lknarf:

I only did the sword and glaive. Unarmed felt weak cuz I couldn't parry.

Oh I;m not talking about unarmed I'm talking about the fist weapon that was added in the DLCs. Its was the most fun I have had in a TN game because you could make a full on monk warrior switching between fist and a wooden staff.

Oh I never saw that dlc 😕
Great sword has one of the best counter moves in the game, because it starts a juggle, even on heavy units.

Polearm is fantastic, especially when you use the hayabusa staff spin.

Dual blades do amazing guard damage, so great vs shield units.

Odachi's woodcutter is probably the best move in the game for pure pressure.

Bayonet's ability to cause support ki damage is great online, overall, it's a fun weapons.

Oxtail blade is the most pressure heavy weapon in the game for standard movements.

The list goes on. Katana is a great weapon and has the most "Oompf" due to style choices, but all the weapons have viability and the one that has resonated the most with me, is the saber. That damn thing is so fun.
n1lknarf Mar 18 @ 1:35pm 
Originally posted by Kashra Fall:
Great sword has one of the best counter moves in the game, because it starts a juggle, even on heavy units.

Polearm is fantastic, especially when you use the hayabusa staff spin.

Dual blades do amazing guard damage, so great vs shield units.

Odachi's woodcutter is probably the best move in the game for pure pressure.

Bayonet's ability to cause support ki damage is great online, overall, it's a fun weapons.

Oxtail blade is the most pressure heavy weapon in the game for standard movements.

The list goes on. Katana is a great weapon and has the most "Oompf" due to style choices, but all the weapons have viability and the one that has resonated the most with me, is the saber. That damn thing is so fun.

Maybe you didn't read the original post.
I'm talking about mixing styles constantly to create combos.
I don't find as much expression potential in other weapons compared to the katana styles.
Originally posted by n1lknarf:
Originally posted by Kashra Fall:
Great sword has one of the best counter moves in the game, because it starts a juggle, even on heavy units.

Polearm is fantastic, especially when you use the hayabusa staff spin.

Dual blades do amazing guard damage, so great vs shield units.

Odachi's woodcutter is probably the best move in the game for pure pressure.

Bayonet's ability to cause support ki damage is great online, overall, it's a fun weapons.

Oxtail blade is the most pressure heavy weapon in the game for standard movements.

The list goes on. Katana is a great weapon and has the most "Oompf" due to style choices, but all the weapons have viability and the one that has resonated the most with me, is the saber. That damn thing is so fun.

Maybe you didn't read the original post.
I'm talking about mixing styles constantly to create combos.
I don't find as much expression potential in other weapons compared to the katana styles.

Still not getting what you're meaning then. The style swaps are fine on all those weapons, odachi especially. You go from a speedy smack style, to an overall power house that can just put your enemy on the ground almost instantly.

I love draw stance as much as the next person, but there is too much variation in this game to sit on one weapon and or style.
Last edited by Kashra Fall; Mar 18 @ 1:38pm
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Date Posted: Mar 18 @ 11:33am
Posts: 18