Rise of the Ronin

Rise of the Ronin

Vis statistikk:
Deracined 14. mars kl. 23.06
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Broken Graphics Settings, Game Crashes, and Devs in Denial
-Most of the graphical settings are broken (they do nothing beyond the Low or Standard options but they still reduce your fps), but some other settings actually make a difference, like Shadows or Grass Density. There's also the Terrain setting, but all it does is slightly raise the ground. Please test this yourself: go to the visual settings, press Triangle to remove the background, and observe the changes.

And the ones that do something improve the graphics in one aspect but worsen them in another. The perfect example of this is Model Texture Quality option each time you increase its quality from Lowest, the ground becomes blurrier and worse, while the trees improve. This continues up to Standard; after Standard, the trees no longer show noticeable improvement, but the ground keeps getting worse. Something similar happens with other options like LOD Distance.

Playing wirelessly with the DualSense Edge causes the haptic feedback rumble to only work on the right side of the controller (with or without Steam Input). I don’t know if this happens with the original DualSense. Playing with a cable fixes the problem, but I’m not going to play wired all the time like it’s 2004.

The game still crashes for some people with the error: "This application will be terminated (GAME CRASH)".

They haven’t fixed any performance issues. Instead, they’d rather double down and blame the players.

It makes no sense that a game that looks like a late PS3 or early PS4 title runs this badly on most PCs

Check my optimize settings guide here:
https://steamcommunity.com/sharedfiles/filedetails/?id=3446447233
Devs, stop being lazy :steamfacepalm: fix the broken settings, improve performance, and address the crashes and other bugs. I’ll keep playing because I paid for it, but I’m not giving it a positive review.
Sist redigert av Deracined; 17. mars kl. 6.58
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jpjp 18. mars kl. 2.09 
Typical Japanese console game ported to PC. It's especially bad for KOEI and Team Ninja. Both Nioh and Wo Long had optimization and settings issues. Even after lowering all graphics settings to the minimum, using DLSS 4 at Ultra Performance mode, and enabling Frame Generation, the performance improvement was negligible. The game completely fails at asset management for an open-world title, and players have no meaningful settings to adjust for better performance.
Sist redigert av jpjp; 18. mars kl. 2.15
Gamer Mickey 18. mars kl. 2.30 
Opprinnelig skrevet av jpjp:
Typical Japanese console game ported to PC. It's especially bad for KOEI and Team Ninja. Both Nioh and Wo Long had optimization and settings issues. Even after lowering all graphics settings to the minimum, using DLSS 4 at Ultra Performance mode, and enabling Frame Generation, the performance improvement was negligible. The game completely fails at asset management for an open-world title, and players have no meaningful settings to adjust for better performance.

This is not true for all Japanese console game ports actually, to stereotype all Japanese ports like that is pretty awful.

Dragon Quest 11 runs with zero issues on PC, most of the Yakuza/Like a Dragon games runs fine on PC, Tales of Arise runs fine on PC, just to name a few.

In my experience Japanese game ports run much better than Western game ports from console.
Ebenwolke87 18. mars kl. 4.12 
The game on a laptop with an RTX 3080ti runs perfectly and completely without errors
Deracined 18. mars kl. 4.23 
Opprinnelig skrevet av Ebenwolke87:
The game on a laptop with an RTX 3080ti runs perfectly and completely without errors
Yeah that's because the game graphics settings changed in the last update. Now ultra is not even ultra at all. But that's not the point man, read the most next time. Most of the settings barely improve anything and still are very demanding. and others are broken due how they work (making some things looks better and other things way worse) like model texture quality that setting the higher the better is going to look the trees and other things, but makes the floor very blurry, same with lod distance, reduces the pop-in but makes the grass looks worse in motion.
ragnarok666 18. mars kl. 6.47 
Beyond broken settings the LOD system seems busted and update the details in something like 0.5s Intervalls resulting in constant, periodic geometry details and object pop-in. The other issue is, that the performance is extremely fluctuating, in one scene you hit the 120fps lock, only for a few seconds later it stumbles down to 40s; getting a locked 60fps requires a big performance margin.
And as soon you fall below the target framerate, the game becomes either very juddery, even with GSync, or starts to slow down. On my machine none of the framegen options is working, switching it on has the fps remain in the same range.

This is by far the worst PC port of a Team Ninja game I have played. But also the best looking, people complaining it looks like a PS3 game seem to be incapable to see anything beyond the (too many) bury textures in the game. The lightning quality and level of detail on characters and some objects is a clear step-up compared to Wo Long or Nioh 2.
Sist redigert av ragnarok666; 18. mars kl. 6.48
DarugaX 18. mars kl. 7.20 
Opprinnelig skrevet av ragnarok666:
Beyond broken settings the LOD system seems busted and update the details in something like 0.5s Intervalls resulting in constant, periodic geometry details and object pop-in. The other issue is, that the performance is extremely fluctuating, in one scene you hit the 120fps lock, only for a few seconds later it stumbles down to 40s; getting a locked 60fps requires a big performance margin.
And as soon you fall below the target framerate, the game becomes either very juddery, even with GSync, or starts to slow down. On my machine none of the framegen options is working, switching it on has the fps remain in the same range.

This is by far the worst PC port of a Team Ninja game I have played. But also the best looking, people complaining it looks like a PS3 game seem to be incapable to see anything beyond the (too many) bury textures in the game. The lightning quality and level of detail on characters and some objects is a clear step-up compared to Wo Long or Nioh 2.

The game isn't made by Team Ninja. They're too busy making Ninja Gaiden.
Yes, the game does has bad optimization and will showcase frame drops occasionally even though your frame rate telemetry data hasn't dipped.
Since its recommended to lock the game at 60fps with high preset quality you won't see a difference using frame gen if your pc specs allows you to run the game higher than the locked refresh rate.
Vistha 19. mars kl. 8.00 
Opprinnelig skrevet av Gamer Mickey:
Opprinnelig skrevet av mjuarbe19:
consumers dont care either they continue to buy this garbage then wonder why companies continue to release broken games that never get fixed
Just admit you can't afford new games
My guy, I could buy about 5000 full price AAA games right now.
This isn't about the money, it's about making the money count.
Gamer Mickey 19. mars kl. 18.00 
Opprinnelig skrevet av Vistha:
Opprinnelig skrevet av Gamer Mickey:
Just admit you can't afford new games
My guy, I could buy about 5000 full price AAA games right now.
This isn't about the money, it's about making the money count.

I don't remember my comment being directed to you, why are you answering a reply to a different person?

Also the game runs just fine, not that you'd know as you've never played it.
Vistha 20. mars kl. 8.06 
Opprinnelig skrevet av Gamer Mickey:
Opprinnelig skrevet av Vistha:
My guy, I could buy about 5000 full price AAA games right now.
This isn't about the money, it's about making the money count.

I don't remember my comment being directed to you, why are you answering a reply to a different person?

Also the game runs just fine, not that you'd know as you've never played it.
Weird, I don't remember there being about a rule telling me to ask for a permission to respond to your comment "uninvited".

As for your pseudo-argument: Steam isn't the only way to play games.
Sist redigert av Vistha; 20. mars kl. 8.07
Gamer Mickey 20. mars kl. 9.03 
Opprinnelig skrevet av Vistha:
Opprinnelig skrevet av Gamer Mickey:

I don't remember my comment being directed to you, why are you answering a reply to a different person?

Also the game runs just fine, not that you'd know as you've never played it.
Weird, I don't remember there being about a rule telling me to ask for a permission to respond to your comment "uninvited".

As for your pseudo-argument: Steam isn't the only way to play games.

We found the pirate fam
Sixfiguredice 20. mars kl. 15.27 
Runs good on both 9070 cards but damn does it suck on a 6600XT. This is where bus bit and vram dont like this game especially when things are broken like FSR. It seems it was more XESS optimized... This is the prime example why we have to push gpu manufacturers to stop making under 16gb vram and 256 bit bus. If I run both 9070 cards XT and non with xess its enjoyable but definitely needs to be optimized especially loading assets. This game killed 8gb cards unless you want to play at 1080p standard or lower.
D. Flame 20. mars kl. 15.57 
Got it mostly playable on a 4060Ti, not great, but at least good enough that I can power through:
https://cdn.steamusercontent.com/ugc/18683329508337717/77E9DFB47A31F7330FB49B2C971D6568FA190432/
Virgo 21. mars kl. 1.26 
is it fixed yet, i want to play this game.
OldManTired 21. mars kl. 1.35 
Opprinnelig skrevet av Virgo:
is it fixed yet, i want to play this game.

It was never broken
Virgo 21. mars kl. 2.11 
Opprinnelig skrevet av OldManTired:
Opprinnelig skrevet av Virgo:
is it fixed yet, i want to play this game.

It was never broken
so the game runs well then ?
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