Rise of the Ronin

Rise of the Ronin

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n1lknarf Mar 25 @ 2:27pm
2
Brutal - the patch made it worse
https://youtu.be/NwKgoxSg-aA


I'm not even moving.
CPU gets hit on every LOD check.
Last edited by n1lknarf; Mar 25 @ 2:29pm
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Showing 1-15 of 37 comments
RodroG Mar 25 @ 2:40pm 
Shameful :steamfacepalm:. BTW, I'm rolling back to the previous game version using the Steam Console and depots download procedure.
oh ♥♥♥♥♥♥♥♥♥♥♥. I saw the LOD got nerfed drastically with the patch, but I have never seen pop-in and -outs while just standing still in any game before. you should post this in the pinnd bug report thread to make sure the devs see this.
Last edited by ragnarok666; Mar 25 @ 2:46pm
Originally posted by n1lknarf:
https://youtu.be/NwKgoxSg-aA


I'm not even moving.
CPU gets hit on every LOD check.

So it's not just me. Great...
Sorata Mar 25 @ 3:26pm 
2
I am not having that issue.

Seems LOD is farther to me. Set 60 FPS lock but with frame gen getting over 120 fps no stutters so far all max settings 4k with HDR. I did get stutter slow downs on occasion before but fps lock at 60 fixed them.

If I set it to 120 I get 214 FPS. So far its good for me so I will see. Still testing. I set it to priority graphics and DLSS Quality FYI. Only pop in I notice is at very far distance.
Last edited by Sorata; Mar 25 @ 4:42pm
Not having that issue either. Actually got a massive performance boost since last patch.
Sorata Mar 25 @ 4:43pm 
Originally posted by Sorata:
I am not having that issue.

Seems LOD is farther to me. Set 60 FPS lock but with frame gen getting over 120 fps no stutters so far all max settings 4k with HDR. I did get stutter slow downs on occasion before but fps lock at 60 fixed them.

If I set it to 120 I get 214 FPS. So far its good for me so I will see. Still testing. I set it to priority graphics and DLSS Quality FYI. Only pop in I notice is at very far distance.

Been playing for an hour now and yep do not have the issue in the video nor the old slow -mo stutter issue that forced you to play at the 60FPS mode, 120 works now. Must be different for others dependent on hardware.
Last edited by Sorata; Mar 25 @ 4:44pm
It's ♥♥♥♥♥♥ embarrassing
n1lknarf Mar 25 @ 7:14pm 
That's LOD set at Ultra, so Idk wtf is going on 🤣
D. Flame Mar 25 @ 11:08pm 
Originally posted by hwaitinghoshino:
Third patch arriving in mid april: https://x.com/TeamNINJAStudio/status/1904474164637130809
Can't wait for more:
"We adjusted presets to lower settings that were performance impacting" #3

:hikagefeels::OneeChanbaraORIGIN_LEI::OneeChanbaraORIGIN_EVA:
Originally posted by D. Flame:
Originally posted by hwaitinghoshino:
Third patch arriving in mid april: https://x.com/TeamNINJAStudio/status/1904474164637130809
Can't wait for more:
"We adjusted presets to lower settings that were performance impacting" #3

:hikagefeels::OneeChanbaraORIGIN_LEI::OneeChanbaraORIGIN_EVA:
TAT
medion_no Mar 25 @ 11:37pm 
This is shameful it was running perfectly fine and beautifully before, now i have the LOD of a ps3 game. And this really is the LOD from a ps3 game not the nonsense people were talking about before this patch XD.
Last edited by medion_no; Mar 26 @ 11:07pm
Patch improved my performance slightly.....I think? But I was running on medium-low settings as it is, so it ran pretty well already.
VaniKa Mar 26 @ 4:11am 
Well, the only problem is that people already had access to better graphics. If the game had been released the way it is now, nobody would have complained about a downgrade. But you can look at it this way: If the game couldn't run with an expectable performance, they did what was necessary to hit a reasonable performance target. So, this is just how the game looks. No need to dwell on the past. I bet console players never had the pre-patch graphics anyway. If the PC version is no downgrade compared to the PS5 version, I'm fine with it.

I also don't have the stutters the video is showing. I set the in-game FPS limit to 60 (as the engine has problems with FPS different from exact 30, 60 or 120) and use FSR* frame-gen to get 120 FPS. Before there were areas where the necessary native 60 FPS couldn't be achieved with frame-gen enabled, but if these areas are fixed now by the "downgrade" then it will be a flawless experience on my PC.

* DLSS frame-gen has the problem of limiting FPS to 116 on a 120 Hz display, reducing the native FPS to 58, causing constant judder in this game. FSR frame-gen allows for the FPS to reach 120, thus allowing for 60 native FPS.

PS: You must make sure in this game that it always reaches either 30 or 60 FPS. If 60 is not possible, cap via in-game limiter to 30 and use 3x or 4x frame-gen if your GPU supports it. I played this way for a while with 30 to 90 FPS DLSS frame-gen. It was surprisingly viable. With the new patch I went back to 60 to 120 FSR frame-gen.
Last edited by VaniKa; Mar 26 @ 4:20am
Originally posted by VaniKa:
So, this is just how the game looks. No need to dwell on the past.

Are you actually serious with this?
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