Rise of the Ronin

Rise of the Ronin

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Veg Mar 24 @ 7:12am
Do set bonuses get better?
So far they seem completely worthless. I have like 80 strength and the reward for getting 4 pieces of a set is like +2 to strength
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Showing 1-11 of 11 comments
I've noticed this too. Some Armor sets have been really blah. They're easier to get in this compared to get in TN's previous titles, but they lack any OOMPH.

I hope once I get into NG+ I can find something worth grinding for and building around.
Hanzo Mar 24 @ 9:28am 
Originally posted by Veg:
So far they seem completely worthless. I have like 80 strength and the reward for getting 4 pieces of a set is like +2 to strength
There are 2 additional 'masterwork' sets. Ferocious Tiger and Prodigious Dragon. They could be part of additional set. Like you can have armor with both Wise Doctor and any of those 2. The Dragon gives you interesting bonus (parry timing) but require 7 parts. Meaning you need 4 armor pieces + 3 accessories to get it.
Last edited by Hanzo; Mar 24 @ 9:29am
Senki Mar 24 @ 12:32pm 
yeah honestly the loot in this game is very lame so I just stopped grinding, the gameplay is fun tho

Now that the honeymoon phase is over I think Wo Long is still my favorite game overall. Had better loot and combat imo
causality (Banned) Mar 24 @ 3:18pm 
Official power ranking best combat:
Nioh 2 > Strangers of Paradise > Rise of the Ronin > Nioh 1 > Wo Long

Of course Ninja Gaiden at the top.
Originally posted by causality:
Official power ranking best combat:
Nioh 2 > Strangers of Paradise > Rise of the Ronin > Nioh 1 > Wo Long

Of course Ninja Gaiden at the top.
I keep hearing that SoP is an incredible game, but I only have a few hours in it and stopped playing it for a while. I don't really see what is so great about it, or at least not yet.

Is the combat amazing? Or are the builds you can make amazing?
I'm sure since it's a TN game, it probably is a great game. But it just hasn't 'clicked' for me yet, and I dunno why.
No, sets in Ronin are basically worthless aside from 2 you unlock on midnight, as they pretty much remove some poorly working mechanics from the game.
tizeY Mar 24 @ 11:24pm 
Most sets in this game are 1-2 piece wonders, with ryoma's accessorys that everyone runs every endgamebuild +- from people with some idea looks about the same.

Matchless Master 1p
Mighty Warrior 1p
Marvelous Sword saint 2p
Commanding Champion 1p

i'd bet 90% of people that played Nioh use the above in conjunction with the endgamesets, there is an incredible amount of power in just having 1setpiece as opposed to needing 6.

The biggest winner in general is the endgame set which automates Blade Flash on Switch Attack and on 4p is just straight up Versatility from Susano set on style switch.

The variety might be less but the amount you can fit into a single build is very noticeable.
That being said, i found the endgame not very fun with the accessory farming in particular.

Maybe i'm just spoiled by lucky drop accessories Underworld farm but the savescum, bossfarm with garbage droprates with a low % chance to have set bonus is just not very good imo.
causality (Banned) Mar 24 @ 11:48pm 
Originally posted by tizeY:
Mighty Warrior 1p
Why would you ever nerf yourself and waste time blocking when you can just do your normal combo and counterspark when needed?
tizeY Mar 24 @ 11:56pm 
Originally posted by causality:
Originally posted by tizeY:
Mighty Warrior 1p
Why would you ever nerf yourself and waste time blocking when you can just do your normal combo and counterspark when needed?

i was in the boat of having a free accessory with mighty warrior + ferocious from farming, 10% damage reduction isn't a selfnerf particularly when you solo double bosses and eat random attacks from offcamera.
causality (Banned) Mar 24 @ 11:59pm 
Actually forgot about that and this game does love it's gank fights that make the double giant ape from Sekiro look tame.
Originally posted by tizeY:
Most sets in this game are 1-2 piece wonders, with ryoma's accessorys that everyone runs every endgamebuild +- from people with some idea looks about the same.


Maybe i'm just spoiled by lucky drop accessories Underworld farm but the savescum, bossfarm with garbage droprates with a low % chance to have set bonus is just not very good imo.

Man. Is savescumming a big thing in this game? ..I really don't that. You know that the devs are people just like us, and when they play a game, they might look back and think "That was an awesome boss fight. I wish I could just play the boss fight without having to spend 30 minutes running through the mission to get to 'em."

So I just don't get why that is not an option in more games like this in this day and age.
And I know you technically CAN re-fight the bosses, but I'm referring more so to the loot grind. I just don't get why they'd make us play through an entire mission, just to get to a boss, and not get what we need and then expect us to repeat that over and over and over. It's not fun, man!

Anyways, is that a big problem in this game? I'd like to actually make some cool endgame builds, but I don't have time for 3 hour grind sessions for one piece.
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