Rise of the Ronin

Rise of the Ronin

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Is Ghost of tsushima just better?
is there a reason to play this game over ghost??
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Showing 61-65 of 65 comments
TOKC1998 Mar 13 @ 12:02pm 
Originally posted by Mike:
Originally posted by TOKC1998:
Ghost of Tsushima is a different sort of game all together. People need to stop comparing games based on superficially similar aspects. Ronin and Ghost, while yes, both being "open world action games" taking place in Japan have completely different design mentalities to their core world and game design on every aspect and take place in very different eras of Japanese history with very different mindsets and strife among the common people and ruling class. You should not play Ronin as a replacement for Ghost and vice versa, both have their own merits.

They are both open world action RPGs with a focus on Japanese history, and samurai combat styles. They are 100% comparable.

I would even add AC:shadows to this comparision, and from my opinion Ghost is at the bottom at that list because I hated the simplistic gameplay.

You know what else is an open world action rpg that takes places in Japan? Way of the Samurai. You know what plays absolutely nothing like Ghost of Tsushima? Way of the Samurai, and Rise of the Ronin. Like I said, they are only comparable by superficial elements. How all of those elements are implemented plus what said game do uniquely that matter. The point is the kind of game Team Ninja was trying to make with Ronin is focused on entirely different things than what Sucker Punch was trying to do with Ghost, both in terms of combat flow, narrative, presentation, tone and aesthetic. They are not trying to be the same game, I'd even argue that they aren't even trying to appeal to the same core crowd. Ronin is trying to take Team Ninja's over the top Character Action Game format and put it in an open world with an equally over the top large scale fantastical plot. Ghost is trying to be an immersive cinematic experience with mostly grounded combat with flow being much closer to something like an Arkham game and an Akira Kurosawa style brooding and mostly grounded style plot. They are entirely different experiences and deserve to be judged on their own merits and not based on what an entirely different product that only share superficially similar details that only exist on surface level details do. They should both be played and enjoyed rather than picking one over the other because they are trying to do very different things and be very different games. It would be like comparing Elder Scrolls to Witcher because they are both Open World RPGs set in a fantasy medieval setting and saying you should only play one because you would be getting the same as playing the other. It's would be stupid and ludicrous and devalues both experiences by whittling them down to their shallowest elements. Both Ronin and Ghost are Great and both should be played
Last edited by TOKC1998; Mar 13 @ 12:03pm
vgmkyle Mar 13 @ 12:34pm 
Ronin > Ghost
GOT is more ARCADE style..

This is for Souls like luvers .. 😘
BEEP! Mar 13 @ 12:49pm 
Ghost- Much better graphic runs a hell of a lot better and has a better story and i guess a smoother combat if that makes sense.

Ronin- Much better replayability has actual customization.

Now the open world is rather hard to describe and choose which one is better Ghost I would say has a better designed open world to explore while Ronin has has more in it and is funner to play in and has actual large settlements more than just a couple buildings like in Ghost,

Gameplay between the two in my option Ghost is more smooth and looks better while Ronin has a lot more to it from the multiple weapons and is a lot funner longer.
Last edited by BEEP!; Mar 13 @ 12:55pm
Get_Sum Mar 13 @ 12:55pm 
Originally posted by sillyskeleton:
The combat is leagues better than Tsushima.
Roughly 8-10 melee weapon types to choose from as opposed to GoT's one.
A large roster of interesting characters, many of which you can befriend to unlock their combat styles and join you on missions.
This game will put up more of a fight for those that like to turn the difficulty up and want a challenge.

Play Ghost for the pretty graphics. Play Ronin for the gameplay.

Summed it perfectly.
I loved Ghost, but I just prefer the deeper RPG elements of Ronin and these types of 'souls' games.
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Date Posted: Mar 10 @ 10:37pm
Posts: 65