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I don;t think that's controversial. Combat is better in RotR it's just harder to master.
Just parry and attack or spam heavenly strike
Literally just heavenly strike everything
You can make a character you want to play, customise them, change their clothes and weapons, pick different styles ect.
I don't remember tsuchima having much of that.
Tbh all ghost actually had over it is graphics.
They are both open world action RPGs with a focus on Japanese history, and samurai combat styles. They are 100% comparable.
I would even add AC:shadows to this comparision, and from my opinion Ghost is at the bottom at that list because I hated the simplistic gameplay.
Ghost is a better game, better story, better graphics. But.. ronin have better gameplay.
Ghost has a better and more cohesive story and way better consistent acting. Ronin feels like a comedy show from time to time.
Ronin has way better gameplay. Tight and responsive combat and more RPG elements to build you character.
As for graphics, Ronin isn't a looker compared to Ghost but visually they bring a lot more to the table about the culture than the romantic pretty leaves and color of Ghost. They have actual cities in Ronin, which is a lot harder to render than just forest with a temple or villages with 5 houses. But on a technical level Ghost is better.
https://imgur.com/smS89NX
GoT is better in everything except being a videogame. You can't even skip cutscenes. Just 1 weapon and no character customization.