Rise of the Ronin

Rise of the Ronin

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Do people just have bad/old/unoptimized PC's?
I could be completely blind and stupid in that I only see a 60fps cap in the game itself, but I'm rocking a 4070/13700kf/32gb rig and I'm running the game at Ultra settings, Framegen off and RT on to a rock solid 60fps with no dips at all...

How are so many people having performance issues?
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Zobrazeno 1630 z 65 komentářů
I run the game on my pc (highest settings everything) runs fine, installed it on my crappier laptop (3060, 6gb vram, ssd, 11th gen i5) game runs smooth on high settings.

No idea what some people are claiming the game being unoptimized. (and i played Wilds recently, now that's unoptimized)
Niko Bellic původně napsal:
I got a old af 2070 super and amd ryzen 3700x and im getting superb performance

Everybody crying about performance is mining bitcoin in the bg or something, or their pc is just 10 years old

Peeps with extremely strong rigs are having issues too - just because you don't personally have them doesn't mean every single person who has them is lying or has a computer created in the prehistoric era

It's unfortunately just poorly optimized - that's what happens when you get a game with WILDLY differing performance per person even with only slight differences between the rigs in some cases
5ive původně napsal:
In short, YES! And they blame the game every time instead of finding a real solution. I couldnt imagine seeing so many people post how a game is running perfectly fine for them and then saying "FiX YoUr GaMe" like it couldnt be their own fault. Losers.

What's the solution when they rig exceeds the recommended requirements and runs bigger, more intensive, and more technical complexity (concerning AI, computing, etc.) at flawless framerates? You talk about the people who don't meet the requirements, but what about those who do AND run significantly more demanding games at significantly better framerates?

Are those people losers, too, out of curiosity? Or do you just pretend that everyone who complains falls under the same umbrella so it makes it easier to dismiss criticisms of the port of a slishy slashy game you like?
Rascal0302 původně napsal:
I could be completely blind and stupid in that I only see a 60fps cap in the game itself, but I'm rocking a 4070/13700kf/32gb rig and I'm running the game at Ultra settings, Framegen off and RT on to a rock solid 60fps with no dips at all...

How are so many people having performance issues?

A friend of mine has a stronger rig than yours (not by a huge amount though, just a couple parts are a grade or two higher) and she's having severe problems with it while being able to run other, more significantly demanding games with raytracing, 4K, etc. all just fine, smooth as butter.

Unfortunately, as much as I want to finally experience Rise of the Ronin, it seems the port is shaky, because the biggest telltale sign of a shaky port (short of the game just straight-up not working, of course) is people with extremely similar rigs having WILDLY different experiences with performance.
They're probs the same people complaining about DRM such as Denuvo all day long...
From what i've seen the complaints are mostly about how the game looks compared to the hardware it needs to run. It looks like an early PS4 title, but it needs way better hardware to run and look acceptable.
euronot původně napsal:
The problem is rarely the hardware but the person sitting in front of it. Also the steam community is crowded with basement dwellers farming jester awards.
Increasing believing this.
I got AMD 5 3400G *very old* with RTX 4060 + 1080p ... i am happy with the performance of this game. I use FG and DLSS on. Just updated my gpu driver few days ago. 2 hrs playing and still fun.
nightingale2k1 původně napsal:
I got AMD 5 3400G *very old* with RTX 4060 + 1080p ... i am happy with the performance of this game. I use FG and DLSS on. Just updated my gpu driver few days ago. 2 hrs playing and still fun.
Very based.
Shirakani původně napsal:
This game has the exact same problem as Ninja Gaiden 2 Black. The game is designed, frametimed, etc, everything COMPLETELY designed around a 60fps hard lock.

If your rig cannot maintain an ABSOLUTE locked solid 120fps, then every single dip will really, really show. The framepacing especially is hard timed to the framerate so if you set it to 120fps but cannot maintain it, ho boy it will CHOKE.

That being said, the 60fps framepacing is so perfect that it feels literal butter.

Like NG2B, you're best just leaving things on 60fps here as unlike other games, you probably won't notice any difference coz of the way the game is designed completely around that framerate.
It has the exact same issue as Dynasty Warriors Origins which is on the same game engine. As you said if you don't have an exact locked 120fps the game will frame skip.

So I just use the 60fps mode in game with vsync off + use RTSS with a 60fps limit for a completely smooth frametime. If you don't use RTSS the frametime graph is not perfectly flat the game engine lock is not great same as DW: Origins.

Other than that the game runs fine for me at 4k + DLSS Balanced + High settings + Post processing crap off and looks quite good using a 4070ti super + 5700x3d.
Below minimum specs lol. 20-32fps on lowest settings, frame gen, and performance mode. 1080p

720p. Windowed. 49fps. I’ll take it.
I am using the recommended rx 6700 xt. Frame rate seems great but can't get rid of strange ghosting effect of environment when moving character. I am relying on AMD free sync with vsync in game off. For some strange reason AMD adrenaline will not even show performance metrics when pulling up the amd adrenaline screen in game. It's like it's dodging the amd graphics software. Any suggestions? This is the only game I own that does this.
Im willing to bet everyone saying it runs like butter hasn't made it past the tutorial area, I'd like to see a benchmark from one of you in the very first city you make it to
Majora původně napsal:
Im willing to bet everyone saying it runs like butter hasn't made it past the tutorial area, I'd like to see a benchmark from one of you in the very first city you make it to

I know right? I mean when the devs themselves come out and acknowledge performance issues that they fixed such as Fixed stuttering issues in specific stages and circumstances, or Fixed an issue where selecting OPTIONS rapidly at the title screen would disable further input...

These people seriously...
Naposledy upravil Lumen Gaudiosum; 24. bře. v 4.33
You are only getting 60fps on a game that looks like a ps3 title. That is the problem.
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