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Sorry to say, it's still a mess unless you cap the game to 60 fps. The people playing on a cap not 60, are experiencing frame pacing delays. The only way to fix this is to cap it to 60 until they fix it in a patch. (If they do, this has been a common issue with koei ports, think wo long)
2k at 60 fps though? You should be fine. The game only has issues frame pacing issues when you try to break that 60 cap.
@1440p DLAA I get around 90 fps in the demanding sections, so you should be ok for 60.
Protip: Undervolt your CPU for lower temps, and due to that, a faster system. I gained about 8% just undervolting. Free performance, lower temps. Why not?
You can't brute force an engine that runs like dogwater. FF13's PC port is a good example. Without FF13Fix, it runs notoriously awfully even on hardware that can blow through it many times over because of engine issues.
Turn off anisotropic filtering in game and force it on in your driver settings. It'll help a lot with performance.
Ironically what helped me quite a bit was turning anisotropic filtering off... Yes, I know it shouldn't impact performance much at all, but it does for whatever weird reason, something must be really busted with that setting...
Locked the game back to 60 (DLSS Quality), frame pacing is bit weird but it´s playable.
Thank you, I will try that.