Potion Permit

Potion Permit

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gruevy Jun 20, 2022 @ 8:59am
Features request: Save button, less annoying dog
Can I just turn the dog into soup, please? I don't care that it follows me around, I guess, but the fact that I have to feed and pet it constantly to turn off the icon that never stops blinking is just really effing obnoxious. I hate the dog.

Why can't I save my game in the middle of a day? I'm halfway through doing quests or whatever and something comes up IRL, I want to be able to save and come back later.
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Showing 1-15 of 20 comments
Amberbaum Jun 20, 2022 @ 9:06am 
I agree.

Having to go to bed just to save is archaic and impractical. Quick-save and being able to do multiple manual saves for a character are pretty standard. I don't get why these farming sim/life sim games have to vehemently adhere to these old console mechanics. My Times at Sandrock was recently released and is currently in EA status. Guess what it has? Quick-save and being to create many manual saves that are saved under the characters you have.

I'm not sure what I'm supposed to do with the dog. It certainly won't help me fight.
Wantoomany Jun 20, 2022 @ 9:46am 
I agree we need an option to save and full mouse support.
Glosoli Jun 20, 2022 @ 9:58am 
Agreed with both, though I actually liked the dog -- I just felt it was a little needy and required feeding too often. It may have helped to start the game with some appropriate dog food (maybe not apple juice???) and at least SOME relationship with your dog -- weird that you have zero relationship with the dog at start of the game. Also could've used a quick tutorial bit WRT the dog; I didn't figure out how to feed the dog for an in-game day, but the dog was obviously hungry and spent the entire day huffing & puffing at me.

Agreed on save button & would like keyboard + MOUSE support for pretty self-explanatory reasons.
longbowman Jun 20, 2022 @ 1:21pm 
The game had a good pace until the hectic diagnosis part. The key mashing for that was stressful. Would have been easier if the puzzle allowed you to at least press the arrow keys in advance as you saw them flowing in. Nope. The arrow has to be exactly within the rectangle and the timing of button press has to be perfect. What I'd like to see gone is that mini game and the unnecessary stress along with it.

The game takes inspiration from stardew valley no doubt but is more like "Little Shop in Squirrel Town" which was quite enjoyable.
gruevy Jun 20, 2022 @ 1:32pm 
I actually thought the diagnosis minigames were a bit too easy.
Glosoli Jun 20, 2022 @ 2:52pm 
I thought the diagnosis minigames were fun, but it felt like a rhythm game without audio cues/music, which was a little odd.
Vyra Love Jun 20, 2022 @ 3:39pm 
The diagnosis 'rhythm' game isn't even a rhythm game. It goes SO SLOW. It's not even mashing. I'm bad at rhythm games and even THIS is too easy. You just hit the button when it appears inside the bubble thing.

Also the dog IS a little needy. But I grinded my fishing level to max to unlock the Intermediate fishing for the quest that I had like 80+ white meat to feed the dog with that it wasn't a big deal
ThreeDayBeard Jun 20, 2022 @ 11:06pm 
I played the demo for 5 hours today and never feed the dog. I couldn't figure out how to do it. I also had no idea he had a friendship level. The cat does, so I guess I should have thought the dog would, too. But it's my dog, so I figured he'd already be friendly.
eilonwylovegood Jun 21, 2022 @ 12:32am 
You feed the dog by calling it, and it gives you an option to pet or feed.
Harley Jun 21, 2022 @ 4:05am 
During a foraging trip, I have to feed the dog 3 times a day, while walking around the town only once. It's kinda weird how we at the start don't have enough relationship with our own pet.
lr_yayi Jun 21, 2022 @ 11:34am 
Dog is useless and I agree with the quick-save button
Mycroft Jr. Jun 21, 2022 @ 4:15pm 
the dog should probably stay at home and/or run away if it's ignored completely lol
as for the dog's usefulness, he can find villagers for you once his friendship is maxed (although it's not in the demo)
Last edited by Mycroft Jr.; Jun 21, 2022 @ 4:22pm
Rainy Jun 21, 2022 @ 4:21pm 
Very much would love a quick save function. Esc already acts your journal for everything, so it would be great if the save function was integrated into there.
I don't mind the dog now that I have a healthy amount of mushrooms in my bag but the fact that I have to feed it more than my character does irk me.
Senzoba Jun 22, 2022 @ 3:58am 
They could add the option of having other pets not just the dog. I don't like the dog in the game myself don't like him so much that I named him Cat and havn't petted or fed him since starting
Last edited by Senzoba; Jun 25, 2022 @ 6:06pm
kitten2021 Jun 22, 2022 @ 11:39pm 
The dog is adorable to me personally, but I must agree with @Threedaybeard , he's our dog... shouldn't he already have a pretty decent relationship pre-built up with us?

As for the save thing, absolutely agree! We either need a Save option in the menu or we need to have the option to go up to the bed and select Save rather than sleep (or it could even be a book beside the bed, I don't care, just something).
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