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RoR Returns is much harder, has plenty of content provided you can put up with it's dificulty spikes and has unique playable characters that are not present in RoR2.
Do you prefer 3D? or a 2D side scrolling platformer?
RoR2 is pretty freaking hard, and it's definitely not new player friendly. There are a ton of one shot mechanics and the utter chaos of Risk of Rain is so much harder to parse in the 3d environment.
I'll admit I don't really like RoR2, I've played several hours of RoR and RoR2 but I've played way way more of the first game. RoRR is fantastic and just as brutal as the original, with new animations and some smoother controls it feels so much better. I would say it was easier due to those changes but they added some new enemies (maybe references to RoR2?) and imo it maintains the difficulty of the original.
It blew my mind that THREE people in a row said RoR2 was easier/beginner friendly like what an AMBUSH.
I have played over 15 hours (maybe over 25 but I'm not sure) of RoR2 so while I'm no expert I definitely played enough of it... I never beat the game once I never even came CLOSE and I never saw the final boss except for watching someone else play the game.
ANYWAYS - here's why RoRR is "much better" in my opinion.
Clarity, it's a simple 2d environment which, admittedly, caters heavily to my nostalgia. In RoR, RoR2, and RoRR there's an issue of racing the clock and I personally had a much better time, not wasting time, in these 2d environments compared to the 3d ones. btw, the issue of wasting time and the game getting harder will likely be one of the big sticking points in either game you choose, getting lost feels bad, falling feels bad, wasting 20 seconds feels bad, wasting two minutes feels bad, it feels bad.
As I try to come up with other points that make RoRR better than RoR2 all I can say is... clarity... and in a tiny way - aesthetics (ror2 looks like old world of warcraft to me...)
Being shot in the back in RoR2 feels. So. Bad. It doesn't feel good, it feels bad. Replace the manic jumping and weaving required in RoRR with... the same manic jumping and weaving, except now you need to fling your camera wildly 180 degrees every now and then to make sure a flying a-hole - I mean 11 flying a holes - isn't coming around to shoot you in the back. Damage numbers are also insane in RoR2. You will not be "one shot" in RoRR but you will be in RoR2. Yes guys I know that you can be nuked from full to zero if you stand still but that's different.
RoRR is crisp and clean, RoR2 looks splotchy and also you get shot in the back, L.
Bonus for being vastly more beginner friendly than RoR2 - you can simply go in to the options to reduce the damage output of enemies by 90% if you want to wander around and familiarize yourself with the stages.
Just want to say I didn't say anything about difficulty.
To me this game seems much harder so far, granted I've only played like an hour. I run vanilla Monsoon in RoR2 for breakfast, yet this game is crushing me on Rainstorm.
If I had to pick one, I'd pick RoR2. 2D games are just inherently pretty limited compared to 3D ones, and this is no different here.
If you like sidescrolling platformers and run and gun games, play RoRR.
They're both good, but personally, I prefer the 2D games. As an old timer (I'm 48), I find them much easier to control. RoR1/RoRR can be played just fine with a controller, which I vastly prefer to K&M. Yes, you technically can play RoR2 with a controller, but no sane person plays a game like that using anything other than K&M.