Risk of Rain Returns

Risk of Rain Returns

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Mugen ♰ Nov 13, 2023 @ 4:49pm
RoRR is not balanced.
I play ror since 2013 and this game is not well balanced. I was on a nice run with sniper on rainstorm with a lot of itens, 8 red itens and 35 minutes on stage 7. I activated the teleporter and the boss was an overloading totem that spawn overloading minions. I was doing really well until then, but those damn minions kill you really fast and you don't have much of a chance. I tried really hard to survive, but it was so frustrating and unfair in my opinion. You can call skill issue or whatever but that is the impression I had and I play a lot of hard games.
Last edited by Mugen ♰; Nov 13, 2023 @ 4:53pm
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Showing 1-15 of 15 comments
Roke Nov 13, 2023 @ 4:51pm 
Truth. Overloading enemies annoying fr.
Copy & Cat Nov 13, 2023 @ 4:55pm 
All elites honestly feel stronger than i remember, overloaded bosses are a big nightmare now
Grenthy Nov 13, 2023 @ 5:00pm 
There is currently a bug with overloading elites that give them much more range on the shock than they should. This is a know but and will be fixed in the next patch.

Other than that, the game feels fine to me. If you are feeling that enemies do too much damage, you are able to change that before the start of a run.
Last edited by Grenthy; Nov 13, 2023 @ 5:00pm
Mugen ♰ Nov 13, 2023 @ 5:12pm 
Originally posted by Grenthy:
There is currently a bug with overloading elites that give them much more range on the shock than they should. This is a know but and will be fixed in the next patch.

Other than that, the game feels fine to me. If you are feeling that enemies do too much damage, you are able to change that before the start of a run.

I used to play the first ror monsoon only with hard characters like mercenary. It's not just about the damage, it's not having the chance of playing a good run just because the game spawned an enemy that is completely broken. Yes the game is fine, but I don't think it should be THAT frustrating.
Grenthy Nov 13, 2023 @ 5:28pm 
Originally posted by Mugen あ:
I used to play the first ror monsoon only with hard characters like mercenary. It's not just about the damage, it's not having the chance of playing a good run just because the game spawned an enemy that is completely broken. Yes the game is fine, but I don't think it should be THAT frustrating.
Merc was a hard character?

Overloads have always been annoying, but you can play around them, at least once the bug is fixed. Lynx Totems are usually not a threat at all.
Magenta Lizard Nov 13, 2023 @ 6:18pm 
future balance updates are gonna be great
tired bosses dropping equipment and chests barely spawning at times
whyeven Nov 13, 2023 @ 6:23pm 
Originally posted by Mugen あ:
I play ror since 2013 and this game is not well balanced. I was on a nice run with sniper on rainstorm with a lot of itens, 8 red itens and 35 minutes on stage 7. I activated the teleporter and the boss was an overloading totem that spawn overloading minions. I was doing really well until then, but those damn minions kill you really fast and you don't have much of a chance. I tried really hard to survive, but it was so frustrating and unfair in my opinion. You can call skill issue or whatever but that is the impression I had and I play a lot of hard games.
inb4 someone already said all of this, i didn't read any of the replies to this topic
Pretty sure I saw in another thread that someone said in the Dev chat videos the Hopoo team explicitly said they didn't care about balance in the game because it's not competitive and somewhere else someone said Hopoo just play and adjust the game to their skill level and liking, so if it feels or seems unbalanced that would explain why
Doctor Loodon Nov 14, 2023 @ 2:44am 
If you think the game is currently unbalanced compared to 2013 just set the mode to classic. It is for all intents and purposes identical with a fresh coat of paint.
I have the feeling there must be something happening that i still not able to pinpoint, that is making the game way harder than even the original, which i played quite a bit and love.

Dunno if it's excessive damage, nerfed regeneration, hitboxes, i-frames, if elites are spawning way more, or what, but something feels off, and i hope it gets addressed on a future patch because this game feels really good besides that!
Lit Nov 14, 2023 @ 7:22am 
i think my favourite thing in rorr is getting to stage 4, to realise theres 1 chest on the entirety of hive cluster :)
just a skill issue bro its intended :)
whyeven Nov 14, 2023 @ 7:32am 
Originally posted by Archos:
I have the feeling there must be something happening that i still not able to pinpoint, that is making the game way harder than even the original, which i played quite a bit and love.

Dunno if it's excessive damage, nerfed regeneration, hitboxes, i-frames, if elites are spawning way more, or what, but something feels off, and i hope it gets addressed on a future patch because this game feels really good besides that!

No i agree, while I wasn't very good at the original, I still have 100s of hours and a pretty good feel for the game and this one feels dramatically more dangerous and difficult. I was thinking it might be items spawns, there seem to be less, and I think they tweaked enemy damage and hp to be higher. I think they also changed up the item RNG because the loadouts feel vastly different, there's way more orange items that could be taking up the spots of other more useful items instead that could be hampering runs in the long term. Healing also feel a lot less generous, i see myself getting less healing items and when I'm almost dead it takes ages to regen back to full, often times i just end up getting swarmed.
I said it before in a different thread but the difficulty is definitely more proportional to the levels of the timer, however it does feel strange that you can start getting swarmed by elites on Easy. Like sure, my friends have gotten to stage 5 at like Medium but we were getting ass blasted by elites and i still got two shot by things. Th difficulty really feels all over the place and its definitely a lot of factors.
RunicRhythm Nov 14, 2023 @ 7:54am 
I feel like most of the enemies just do more damage and a few of the new types and attacks are harder to deal with.

Idk if it's just me though, but every time I see posts like these, I'm just kinda like... man. I don't want RoR to get balanced to a bland paste like every other game nowadays. Sometimes it's kind of fun to have a game with ♥♥♥♥♥♥♥♥ in it that makes you want to tear your hair out or op combos that let you melt through the game like butter. It's those kind of highs and lows that make a really fun and unique experience imho, and nowadays with the obsession with "balance" in a lot of games has made me feel like I'm more or less actually just playing the same game across like 20 different games because they're all designed on mostly the same principles.

Just my two cents.
whyeven Nov 14, 2023 @ 8:53am 
Also another thing, looping is legit crazy. I got through the first 4 stages with no issues and my Dio unproced. Started Dried lake on the loop, Dio procs within seconds of me spawning in, then I'm dead within 20 seconds to some random elites. My friends and I have never survived the loop when we accidentally choose that option over going to stage 5. Like seriously, whats the deal with the insane danger spike on the loop?
Ser Pounce Nov 14, 2023 @ 9:20am 
Originally posted by Doctor Loodon:
If you think the game is currently unbalanced compared to 2013 just set the mode to classic. It is for all intents and purposes identical with a fresh coat of paint.

Identical is a stretch. You still have updated/changed mechanics (like holding Spacebar to get higher being removed or Engi's harpoon missiles no longer having unlimited range).
The scaling is also different.
Ser Pounce Nov 14, 2023 @ 9:21am 
Originally posted by epistola:
i think my favourite thing in rorr is getting to stage 4, to realise theres 1 chest on the entirety of hive cluster :)
just a skill issue bro its intended :)

That's a thing even in the original. Hive Cluster is famous for having no items.
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Date Posted: Nov 13, 2023 @ 4:49pm
Posts: 15