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You clearly dont understand how to design a game then.
It is not a problem, it is the balance. You do not get free power in this game. ALL the artifacts have a cost to them. Git gud
Ehhh, you kind of get free power with them allowing you to modify the damage you deal / receive, but I'm just being a ♥♥♥♥ here. Ultimately, I agree with you. Though some of the newer artifacts or.. At least the ones I don't remember, seem to be 'free power'. Like running faster when your health is low. I don't see a downside to that. ♥♥♥♥ I'm almost dead? Turn into sonic and blitz out of there. At least I didn't see a downside to that one.
Same for Glass for example, tonnes of damage sure but now you are a 1 hit death wonder. Each of the artifacts tend to balance themselves.....at least the old ones did. I havent quite played around with the newer ones much yet
No, it isn't. git gud.
The downside is it applies to enemies as well. A few more hits to kill that elder lemurian over there? It's now in your face, good luck.
Oh yea forgot about that part. Jellyfish boss going super sonic is always amusing
Oh, HAH! That's funny. I haven't used it yet so I didn't know that. I just read it as 'You move faster at low HP', but not every enemy too. That's awesome.
Doesn't matter how the game is designed if it doesn't fit actual player behaviour, that's UI and game design 101 xD
Indecision or inability to find an item is on you.