Risk of Rain Returns

Risk of Rain Returns

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CementStairs Nov 10, 2023 @ 12:14pm
How is the difficulty compared to the original?
I always found Risk of Rain 2 much easier compared to the first game, especially when it came to the difficulty-scaling mechanic.
I am a little afraid that this game might follow the same trend, as accessibility to greater audience is a reasonable priority here.

So, of the people who played this already - how is it?
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Showing 1-7 of 7 comments
Emily Mewens Nov 10, 2023 @ 12:21pm 
I personally find it easier, especially for early game. Though that said, i have heard rainstorm is bugged with its enemy scaling in comparison to the other difficulties. (enemies get way more health and such than in monsoon for some reason? I havent personally tested this though.)

That said, the game is still way harder than 2, without any question. The reason why early game is so easy i think is because many of the big bread and butter items are unlocked right off the bat, like most of the red items for example.

Theres also more forgiveness in a few mechanics, like rope climbing (thank god) and a few other things. But even with all of this, the game is still going to stomp you into the dirt and laugh while doing it.
Last edited by Emily Mewens; Nov 10, 2023 @ 12:21pm
Адамска Nov 10, 2023 @ 12:24pm 
I stepped straight into a monsoon like the sigma male I am and I won't lie I'm getting bodied.
I>U Nov 10, 2023 @ 12:26pm 
If you know the ropes - it's even easier than RoR1. A great deal of set-ups from the original works here (rushing Artifact of Command, then beating the game and unlocking everything you want).

Next, there are "QoL" changes, like some ranged characters allowed to fire and move now (with considerable slowdown, of course), C-shaped instancing instead of I-shaped on Enforcer's shield and so on. At the same time, some cheese got fixed as well (like Bandit's infinite invisibility).

All in one, RoRR is expanded and more accessible RoR1.
B the Self Nov 10, 2023 @ 12:39pm 
I find it much harder everything has been nerfed and I bet many more stuff that I have yet to try has been nerfed too
Engineer fungus? nerf
Sacrifice artifact ? nerf
Glass + infusion ? nerf
damn..
Last edited by B the Self; Nov 10, 2023 @ 12:39pm
Rideps Nov 10, 2023 @ 1:12pm 
Originally posted by MrWorthy:
I find it much harder everything has been nerfed and I bet many more stuff that I have yet to try has been nerfed too
Engineer fungus? nerf
Sacrifice artifact ? nerf
Glass + infusion ? nerf
damn..
Unfortunately as a fellow RoR2 bungus engie lover, I must inform you that this is not a nerf, this is in fact how RoR1 bungus always worked
Sergeant_Braken Nov 10, 2023 @ 1:51pm 
The main gameplay can be relatively tailored to your skill level, due to there being damage dealt and damage taken modifier sliders. You can even make things harder with them.

However, there's a sort of "bonus" mode (Providence Trials) that has a good deal of items locked behind it, but you can NOT change the difficulty in those AT ALL. And they're tailored towards way above average players.
I>U Nov 10, 2023 @ 2:33pm 
Originally posted by Sergeant_Braken:
The main gameplay can be relatively tailored to your skill level, due to there being damage dealt and damage taken modifier sliders. You can even make things harder with them.

However, there's a sort of "bonus" mode (Providence Trials) that has a good deal of items locked behind it, but you can NOT change the difficulty in those AT ALL. And they're tailored towards way above average players.

Majority of Providence Trials items can be unlocked in the main gameloop. You can hover over ability at character's window to confirm there is "or" for every Skill. As for the items, simply don't know if they are Trials exclussive or not.
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Date Posted: Nov 10, 2023 @ 12:14pm
Posts: 7