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Implementing a small mechanic to see what your items are currently doing is not worth bothering for?
You mean more content, more info, more details... is a bad thing?
There are plenty of items in the game you have no idea what they do, or how they behave stacking. Some people actually wanna see what 12 Topaz's would do stat wise, without having to remember 100+ item stats from the main menu, and somehow calculate that mid run.
Both of the previous games had that exact mod to get rid of that unnecessary, inconvenient lack of a simple stat % or number when hovering over a item in your inventory.
Yall really need to stop crying about more content, options, choices, and mechanics that people suggest. Instead of complain, add more suggestions to it. Make it an artifact. Make it accessibility in the options. Its such a small detail that majority of those who don't want it, will never even see it.
The more mechanics, content, options, and choices we get for this game, the wider the audience, the better the game does, and the more people who'll have a play style or difficulty fit for themselves.
This aint ranked Apex. This isnt Competitive CSGO. Its a singleplayer/coop platformer for christ sakes. The only person you're hurting by using ANY of those options or items or artifacts, is yourself and the people you play with. You have full access to turning things on, or off.
You're the type of person that make devs disinterested in further developing games. Complaining and adding nothing to the conversation or suggestions to further improve the game.
Disappointing community.