Risk of Rain Returns

Risk of Rain Returns

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Janicam Nov 9, 2023 @ 10:12pm
Overloaded enemies
Am I the only one that feel like they are the only unfair enchant ? I got an overloaded totem boss... it summon overloaded adds. Just try to get near enough to get a line of sight to shoot and you get zapped by one enemy for 300 hp out of my 600 and I didn't have the time to shoot the boss yet haha. I love hard game, don't get me wrong on that, but I feel the balance on that monster enchant kinda off. (Love the game other then that and I 100% the first one.)
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Showing 1-11 of 11 comments
Kascin Nov 9, 2023 @ 10:38pm 
Yeah, Overloadings are a little much in my opinion. Even being near one almost guarantees you'll get your health zapped away.
Illusia Nov 9, 2023 @ 10:41pm 
Overloading is the Malachite of RoR. Your deadliest enemies will be overloading (if they aren't blighted). So its to be expected.
Aggrogoat Nov 9, 2023 @ 10:51pm 
my favorite part is that the magma turtle bosses when overloading extend their lightning hitbox to nearly 4x their actual sprite size to zap your entire life bar away
ItsThatBear Nov 10, 2023 @ 1:32pm 
my favorite activity is an overloading flying enemy munching away at your hp cause why the ♥♥♥♥ shouldn't they have complete area denial in a 2d game
RattyRattington Nov 10, 2023 @ 3:04pm 
Apparently the overloading enemies zap range is "bigger than intended" so it's going to be fixed in the future but for now we have to cope with overloading enemies being potential run enders. I think getting the overloading Lynx Totem boss in stage 5 is just a death sentence.
i was finally boutta win then i got horde of many overloading swifts at the last tp, no chance at winning after that
Gooey Nov 16, 2023 @ 10:30am 
They're currently bugged with their range and their damage has been multiplied by a lot of damage.
Originally they really didn't do that much damage to warrant a run ending, now they deal like 80+ damage depending on the enemy (zaps), it's nuts.
HeraldOfOpera Nov 16, 2023 @ 5:14pm 
Originally posted by RattyRattington:
Apparently the overloading enemies zap range is "bigger than intended" so it's going to be fixed in the future but for now we have to cope with overloading enemies being potential run enders. I think getting the overloading Lynx Totem boss in stage 5 is just a death sentence.
Melee is still going to be in for a lot of pain especially against bosses with the affix.
Valithin Drathyr Nov 16, 2023 @ 5:43pm 
Overloading lynx totem is a guaranteed loss. They spawn a bunch of overloading enemies that will all just hit you at the same time
Vahnkiljoy Nov 16, 2023 @ 5:53pm 
Yet the idiotic damage of them remains.
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Showing 1-11 of 11 comments
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Date Posted: Nov 9, 2023 @ 10:12pm
Posts: 11