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What I would like to see after that:
1 - Diplomacy tweaks: more Direct Talks instances; option to ask for/give castles/treasures/gold to allies & vassals;
2 - AI's war tweaks: AIs keeping cohesive armies/not letting player pick their units 2-3 at a time.
Observing the smaller clans never attempting to ally each other - or a more powerful clan except to become a vassal, does make me feel like the AI is gimped. Smaller clans never seem to try defending themselves diplomatically by countering greater clans through alliances.
In fact, mediation is right there - smaller clans could use their Goodwill to have a stronger neighbor (or the court) mediate a truce to save themselves.
But it's like super weird. I had AI Tokugawa allying with AI Takeda in 1560 scenario which is non-historical and they keep extending it forever (historically they're supposed to be fighting with each other) during my first playthrough of the game. But second playthrough onwards I've never seen AI make alliance anymore, setting is always historical too.
With gunji system you can make every domain defends with watchtower... so you only need 1 lord and like if you have several watchtowers it doesn't matter how many troops the AI has they will not be able to win, ever.
They only vassal smaller clan, so I think it is a feature so the smaller clan can survive more. If they are ally with each other (smaller clan-wise), seem like they are going to be dead quicker because the big clan steam roll them.
this is translated chinese/japanese version thats been launched years ago. the only thing they gonna fix is translation related issue.
they might take into consideration in next "nobunaga 17" game tho
But I cannot deny I get more and more worried with each passing day...