Len's Island

Len's Island

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mishuno Dec 6, 2021 @ 12:49pm
Permanently Remove Environmental Objects
It would be nice to be able to remove some environmental objects permanently. There are a number of trees close to my farm/house that I would like to not re-spawn after I chop them down. Maybe we could have the option to dig up the stump after chopping it down to keep it from re-growing? Like in Animal Crossing NH?
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Showing 1-9 of 9 comments
Redgar Dec 6, 2021 @ 3:05pm 
I think this could be fixed if we were allowed to place objects outside of the platform, like if you put a pot or a lamp post, it would stop the tree from growing back up.
flow  [developer] Dec 6, 2021 @ 5:33pm 
I have been thinking about how to handle this, mainly with trees. As they can get a bit annoying when they keep sprouting up in front of your view. One idea I had was to add some sort of "caps" you can place on tree stumps to stop them growing. I'd like to do it in a nice way though, like you can turn tree stumps into a small plant or a seat or a signpost. Making them into a decoration or useful item instead. I'm open to any thoughts you have on this too, these are just early ideas I had, so you might have some better ones :)
Redgar Dec 6, 2021 @ 10:15pm 
Maybe you can have the druid enchant an axe, so that trees you want not to grow again, when cut with the enchanted axe, they won't grow. And also, have the druid trade you or give recipes for special fertilizer that would let you make the trees you cut with that axe, grow back again.
mishuno Dec 7, 2021 @ 5:41am 
My point was I just don't want anything there. Tree or planter or object. I just want the ground.

Sometimes the most simple solution is best - Occam's Razor? No need to over think it. Add a shovel to the game as a craft-able tool - which you can use for digging up the tree stump - which maybe gives you a few more pieces of wood - and you can also find interesting further uses for the shovel - digging up treasure - terraforming (removing small hills - making ponds - etc...).

I just want to remove trees - not make something.
Redgar Dec 7, 2021 @ 6:08am 
I think that there's no problem to remove trees mishuno, if devs wanted it, they could make it so no trees grow ever back again after dropping them down. But let's say a player has the time and energy to dig up all trees in the map. If said player wanted to add some trees to decorate here and there, devs need to make it so the trees would be able to grow again. That's the thing they'd need to figure out before making the axe or shovel remove all trees....
mishuno Dec 7, 2021 @ 6:22am 
Redgar -

I don't want the trees to not grow back if they are chopped down. I want the choice to dig up the stump after the tree is downed to keep it from growing back. This way you can chop all the trees you want - as long as you do not dig up the stump they will still grow back.

Just give us the choice and ability to remove a single specific tree/object permanently if we want.
Last edited by mishuno; Dec 7, 2021 @ 6:36am
frillen Dec 7, 2021 @ 7:39am 
Originally posted by mishuno:
Just give us the choice and ability to remove a single specific tree/object permanently if we want.
I don't think that is a good idea, I can already hear the complaints about people accidentally removing trees permanently and wanting them back.
Also you if you suddenly decide to move base, you probably want the land to go back to what it looked like before instead of looking at a barren field :)

What Julian suggest is actually a rather good solution that will work well, no permanently harm done, you can always get the trees back again.
I could however see non harvestable trees being used as decoratives on foundations/courtyard/ground whatever inside the base area, there are some areas which doesn't have many trees and those there are may be in the way of building plans :)
mishuno Dec 7, 2021 @ 8:27am 
Frillen -

They could also add the ability to plant trees as well. If you do decide that you want more trees, or you move your base and want the trees back, or maybe want to grow a grove - then you can.

I see this as an opportunity to give a little more control to the building process plus give an avenue to build in more content systems.

They could add fruit trees for groves to harvest - Apples, Pears, Peaches etc. as well as the standard Pine and Deciduous trees for wood.

Adding a shovel gives the opportunity for terraforming, digging, treasure hunting etc.

And more I am sure...
frillen Dec 7, 2021 @ 2:03pm 
Originally posted by mishuno:
Frillen -

They could also add the ability to plant trees as well. If you do decide that you want more trees, or you move your base and want the trees back, or maybe want to grow a grove - then you can.

I see this as an opportunity to give a little more control to the building process plus give an avenue to build in more content systems.

They could add fruit trees for groves to harvest - Apples, Pears, Peaches etc. as well as the standard Pine and Deciduous trees for wood.

Adding a shovel gives the opportunity for terraforming, digging, treasure hunting etc.

And more I am sure...
Lots of cool ideas, I like them :)
Not sure about if it is even possible to do terraforming, that depends upon how the map is set up, terraforming is not an easy thing to add if even possible, still I would love to see it in more games :)

About planting new general trees, most times I've seen this in games is when they do not regrow at all, but fruit trees to harvest like we do now with farming plots sounds like a great idea :)
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