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2. Actually, the Master System 1 offered full RGB-Scart support in Europe, which led to it not looking "soft and washed out", it actually gave a pretty crisp, sharp (as sharp as CRT can be, obviously, different manufacturers and the TV Quality had a massive impact, i have 2 CRTs and the picture difference between both (1 Thompson, 1 Sony) is surprising, the Sony looks sharp and nice.
Not everybody had to use the crappy RF-Cable that made everything look like a blurry mess.
The problem is simply: You can't properly emulate the CRT look. All emulators for the past 25 years desperately tried to get CRT Filters right and none ever managed it. It always looks too blurry, too harsh (on the scanlines) and too washed out, not even close to how it looked on a cheap TV with RF even.
So, personally, i think it's better to go with pixel perfect graphics
I don't know what revolutionary crt tvs or monitors you used to play master system games but normally even with RGB connection you don't see any pixels (at least not the way it's shown here). I've had a lot of consoles with rgb connections (some of which I converted myself) but I've never seen pixels. CRT monitors create a natural anit-aliasing effect that benefited the games back then. I saw pixels for the first time in my life when I ran my first emulator on my Win 95 computer. By the way, emulators meanwhile offer an incredibly large selection of really good filters for the master system. 2xSAI or also RF look.
Too bad, then nothing can be done about it. But a few scanllines would still be quite nice :-D
That was indeed a perfect remake and I'm craving for more.