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"This is extremely exciting, and as a show of thanks we're going to make a public VR test build available alongside our next Demo update. It's going to be very simple and un-optimised, but you will at least be able to teleport your way around the ship, gaze out of the windows, and interact with all of the UI's with motion controllers. Just a small taste of what full VR support will look like."
Nice! I tried it in the UEVR injector and it would be pretty cool with native/optimised support. Stoked