Starship Simulator

Starship Simulator

 This topic has been pinned, so it's probably important
claire  [developer] Sep 11, 2024 @ 6:34am
2
Next on the Roadmap
PATCH CYCLE 0.225.0.0 - THE DRAKE EQUATION
This patch cycle will focus on three main objectives;

1. Remodel the Magellan Class vessel to be more streamlined, more unique, and to include visible FTL hardware.

2. Significantly improve the galaxy generation code, and more specifically add all of the prerequisite code for generating life across the whole galaxy.

3. Completely overhaul the Sensors interface, with the addition of a new mode for conducting planetary scans, revealing details of any detected life.

% Complete
-------------------- 0.225.1.0 --------------------
New Galaxy Addition
• Add Roche Limit calculations to the star system generation code. This will stop planets generating inside stars, and also be used to determine the presence of planetary rings if a moon is generated too close to a planet. Actual moons will come later. 100%
• Add the beginnings of the life-generation code. Alien races will begin appearing, although only as text-descriptions for now. 100%
• Switch the real stellar data to the Gaia catalogue and extend to 2000ly range. 100%
• Add small Kuiper Belt style objects to the game for all star systems. 100%
• Add Hill Sphere calculations to the star system generation code. 100%

New Gameplay Addition
• Add the ability for players to scan planets for more detailed surface information. 100%
• Add the ability to "search ahead" to distant sectors, so courses can be plotted anywhere in the galaxy. 100%
• Add floor 'dirt'. 100%
• Add Roomba to clean floors 100%

New Ship Interior Addition
• Add planetary scanning output to the Holo Display, which means full 3D holograms of planets on the Bridge. 100%
• Add new wall panels 100%
• Recreate VIP Crew corridor exterior framework 100%
• Finish the B Deck corridor modelling, including the security desk. 100%
• Create new outer corridor/room framework 100%
• Create a working B-F lift 98%
• Add the ship's Cat. 100%
• Add plants to all deck planters 100%


Polish / Improvement
• Completely overhaul the Sensors console to bring it up to date with current UNOS UI designs. 100%
• Rewrite Scanning and Navigation tutorial to work with new sensors UI. 10%
• Add Enter/Backspace indicators to Tutorial textbox. 100%
• Add the ability to zoom the holo-display properly, and also include coloured banding for habitable zones, etc. 100%
• Add new names to credits. 100%
• Enable Steam Cloud Saves. 100%

Accessibility
• Add Headbob mode to gameplay settings, and make OFF by default. 100%
• Add right-click to zoom and to accessibility controls. 100%
• Add crosshair options to accessibility options. 100%

Exterior Ship Model
• Create new external hull profile for new ship design. 100%
• Increase the vertical spacing between decks to 1m. 100%
• Create floor cavities in ship's framework for new floor panelling. Precursor to the upcoming damage model. 100%


--------- Then going into testing phase for Demo Update ----------
Last edited by claire; Apr 5 @ 6:00pm
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Showing 1-4 of 4 comments
The Irish Ace Sep 12, 2024 @ 4:50pm 
Wow this is amazing! I am SO looking forward to this, it looks amazing!!
KOS762 Oct 12, 2024 @ 12:02am 
can't wait to try these new things out.
Thorn-Exile Oct 14, 2024 @ 5:49am 
Whoooo I hope we can also trade with those aliens, or is that not coming? I am already curious about all the announced changes! Very interested!
claire  [developer] Oct 14, 2024 @ 7:42am 
Originally posted by Thorn-Exile:
Whoooo I hope we can also trade with those aliens, or is that not coming? I am already curious about all the announced changes! Very interested!
That is likely to come in a DLC ( think Firefly) :)
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Showing 1-4 of 4 comments
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