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thank you for the kind words, but even with more developers etc, we would not build those ships as they are protected by copyright. :D
- MS
The developer has stated he is not opposed to modding, though given how complex the ship interior designs are he doesn't think it will be viable for the modding of new ships in and has no plans for modding kits for ship replacements at this time.
"Just to expand on question #1, it's going to be extremely difficult, if not completely impractical to implement custom ship building on the Steam workshop. This is because the ships in the game are built from the ground up like real vessels, so you've got literally thousands of separate pieces that all fit together to make a single ship. That, and the fact it's not just simple static meshes, most of the ship (even the wall panels) has running code. The workshop just isn't equipped for something like that.
Also, there isn't an "exterior ship model" as such, because the outside of the ship is literally just an extension of the interior, so you couldn't for example make a ship in Blender and stick it straight into the game.
I don't want to underestimate the skills of the modding community, because often they are better than the actual developers, but the ships in Starsim are just too complex for typical modding practices." - Dan Govier (on Discord)
Everything is being modelled with existing building regulations in mind... even down to individual steps in a staircase...