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I was thinking the same. Plus the aspect of humans transferring their consciousness into robot bodies.
Would have been interesting if they would have gone deeper, with memories of the robot meeting their human and / or seeing them die at some point.
The lives of these robots in such a closed environment will be extremely repetitive, not a problem for the service robots in the control room, but to the robots in the city who have become conscious of their existence, their lives may have become to seem as nightmarish as those human minds trapped in robots and other machinery in the SOMA universe.
While there are some similarities in the technology involved in the stories, the feel of the two games is so different that I can't really say they are similar.
I don't know but I have a feeling I know which part you're talking about. One of the enemies is quite counter-intuitive and I had to look up how to get past her, but otherwise I'd recommend leaving the enemies intact for a sense of urgency and danger. They're not numerous.
The games are very different yes, but both share a theme and the approach of explorative storytelling. Do finish SOMA though, the ending had me in awe.
Do the robots in Stray upload their consciousness into a new robot every so often, which is strongly hinted at when one of the robots at the "archeological dig" at Antville talks about having a previous cycle, are they the same robot, in their mind, or just a copy of a copy of a copy going back potentially millions of years. Is B12 the only human mind stuck in a machine in the city? and it seems most of the robots in SOMA had a copy of a human mind. Do some of the robots have a copy of a human mind, but, as was the case with B12, no memory of this. In fact, could all of the robots have a copy of a human mind, and the event they talk about when they became conscious was inf act the time when humans, to escape the plague, uploaded their minds, maybe making the same mistake as Simon in SOMA in thinking that they will live on when only a copy will live on.
I couldn't get past/around the flesher in the MS Curie.
I still play the game as if the enemies can harm me, so it is still effective.
I finished it! Yes the ending(s) were really something. I am glad I struggled through it, even though it took me five years.