Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It just icing on cake.
DLSS is ever evolving by the way!!
The game has to support ray tracing for ray tracing to work. Which it does not.
(For those who think it isn't necessary because the game isn't that resource heavy below 4k, remember that DLAA is also a thing now, as a matter of fact if you're not using your whole hardware, even just DLDSR will make the image way clearer, those new techs aren't just to compensate for hardware not being up to scale with high resolution demanding games, at this point they make the games look better than native resolution most of the time, with some trade-offs of course, but that's what pc gaming is about, choosing which trade-off works better for you, options...)