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What *would* be interesting is if you could set an option to allow the AI rivals to hire "consultants" - which would actually be another human player. It would essentially allow the second player to download a partial game state for a specific business, and spend up to an in-game week optimizing it, at which point it would run the sim forward a week to validate that it's an improvement (to avoid griefing/sabotage).
Then in the original players game, it would re-play those changes to the rival business over the next week (to avoid them "cheating" by getting instant deliveries and new hires).
Sort of an asynchronous multiplayer.
Notification: Huang Guo hired a business consultant (SpeedDaemon) to optimize Complete Foods at 4 3rd Avenue!