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Thanks guys. There was also this post as well:
https://steamcommunity.com/app/1331550/eventcomments/4336483797757672476/?ctp=2#c4336483797758936583
So I'm not sure if it'll sort itself out, I'll see. Thing is my prices are still lowest compared to my competitors. So if I still have the lowest prices, then they should also be making far less as well. I'll keep an eye on it, but it'll make it tricky to compete with them as it is at this moment since I have to undercut them severely to keep my customers happy so it'll be more difficult to keep up with them financially.
https://steamcommunity.com/sharedfiles/filedetails/?id=3266044400
https://steamcommunity.com/sharedfiles/filedetails/?id=3266044769
https://steamcommunity.com/sharedfiles/filedetails/?id=3266046059
Think I'll wait and see for a bit for official confirmation if this is intended. Something just doesn't seem right. Especially with my rapid decline of customers at my liqueur store while at nearly 100% satisfaction. Huge loss of customers even with marketing and best prices.
Also I wasn't watching my lawyer fees, that pricing had dropped to 1% and I've been losing over $5000 per day.
Whatever the change was, it was quite severe and a little too drastic IMHO.
https://steamcommunity.com/sharedfiles/filedetails/?id=3266057368
https://steamcommunity.com/sharedfiles/filedetails/?id=3266057523
Would appreciate some official word on this so I know if this is actually a bug or are the customers not paying me?
Well yes it matters.
Of course you are right that even if your prices are the lowest the customers can be unhappy because it's too expensive for them and it could mean less sales because they can't afford your product.
But if every other shop is more expensive than you they should have the same issue and see their sales drop.
The customers unhappy with your prices shouldn't go buy the same product in another shop that's more expensive .
Absolutely there is an inconsistency with how the Ai is managed, I don't know if it's intentional to better balance the game or if ti's a bug.
But this was just after an update that was supposed , if I'm not mistaken, to re-balance not just our market prices but the Ai's too so It's a good thing to point out how the prices didn't impact the AI at all because it could be a bug.
-----We felt that the player was having too much fun and decided to weaken him
But Blizzard will also mention the nerf ratio, rather than directly stating the error.
This is the same as the original casino tax revision, where winnings and refunds will be taxed together.
It was eventually discovered and corrected by the player. Only one modification was made and not tested. Is it really beneficial to the operation of the game?
Even according to the game developers, this error is correct. But can a broken pricing system really fix its mistakes?
Future UI updates should also make it easier to make mass pricing changes - as several people have mentioned, it's a bit tedious changing each store right now!