Big Ambitions

Big Ambitions

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IceScream Mar 3, 2024 @ 11:57pm
what to do when you make 500k per day ?
make more company its a little bit useless at some point of the game
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Showing 1-10 of 10 comments
zytukin Mar 4, 2024 @ 6:05am 
The company must grow!

I'm close to making 2 mil per day and am still opening new businesses.

i will take over all of Manhattan! Eventually every business will be mine and I can drastically increase the prices of goods since people wont have any other option! Bring on the billions of dollars! Mwahahahaha!
iFRKY Mar 4, 2024 @ 6:07am 
You can buy buildings, invest via bank and as you say, open more companies.

You also could set new goals for your save, like get to 1 billion dollar or owning 100 companies.

Last advice i can give, at least the advice i would use for myself:

Start over a new game and set the sliders to harder difficulty, like more expensive staff or a harder set price multiplicator.
A good challenge is to start over with 0$ and try to not use the bank for credit.
IceScream Mar 4, 2024 @ 9:03am 
yes but all i do is sleeping.
sometime i make new company but i also need to sleep to optimise my new company so yea i just sleep the whole game...
Lelo Mariin Mar 4, 2024 @ 1:09pm 
It's way to easy to make much money in a short period.
I really like the game but it needs some serious rebalancing to keep playing more interesting,.

With the blueprints widely avaible I can spam open 10 stores in a week. Fully staff them because the HH has been pre-recruiting and I prep my warehouses beforehand.

I just pre-rent a dozen buildings that have good traffic/capacity and thuse prevent the Ai from ever opening a store in a location I want.
zytukin Mar 4, 2024 @ 5:29pm 
Originally posted by Lelo Mariin:
It's way to easy to make much money in a short period.

With the blueprints widely avaible I can spam open 10 stores in a week. Fully staff them because the HH has been pre-recruiting and I prep my warehouses beforehand.

I just pre-rent a dozen buildings that have good traffic/capacity and thuse prevent the Ai from ever opening a store in a location I want.

Sorry to disagree with you, but I don't believe it makes sense to claim the game is too easy due to blueprints when nothing is forcing you to use them. It's akin to complaining a game is too easy when you use cheats to win in a day. It's a choice that you make.

I have over 50 businesses running and I'm still opening and MANUALLY building new ones. I have never downloaded a blueprint. I have used some, but they are blueprints I have made myself. I will continue manually building businesses until I have a blueprint available for every business in every building size, which is a lot of manual building.

But, if you simply don't enjoy the building aspect so would rather use blueprints it isn't a problem. No game can be liked by every player.
Last edited by zytukin; Mar 4, 2024 @ 5:31pm
Omega13 Mar 5, 2024 @ 12:00am 
Agree that the game, as fun as it is, is essentially over once you have positive cashflow and get tired of designing floorplans. Making risk-free money is just too easy.

What the game really needs is some sort of regular events/catastrophes to make the player less complacent (these can be optional for those who enjoy the current cozy groove). I don't mean stuff like "Bob wants insurance" or "Hot dogs are 3% more expensive" like we have now. I mean stuff like "Your clothing store burned down" or "your workers go on strike" or "Item X is literally not available for the next month." Constantly force players to engage, think, and adapt instead of just taking out a loan, buying an electronics store, and then coasting for the rest of their character's life.
PaTryk_Gracz0l Mar 5, 2024 @ 2:36am 
Originally posted by Omega13:
Agree that the game, as fun as it is, is essentially over once you have positive cashflow and get tired of designing floorplans. Making risk-free money is just too easy.

What the game really needs is some sort of regular events/catastrophes to make the player less complacent (these can be optional for those who enjoy the current cozy groove). I don't mean stuff like "Bob wants insurance" or "Hot dogs are 3% more expensive" like we have now. I mean stuff like "Your clothing store burned down" or "your workers go on strike" or "Item X is literally not available for the next month." Constantly force players to engage, think, and adapt instead of just taking out a loan, buying an electronics store, and then coasting for the rest of their character's life.
yea , cant agree more
Lelo Mariin Mar 5, 2024 @ 4:11am 
Originally posted by zytukin:
Originally posted by Lelo Mariin:
It's way to easy to make much money in a short period.

With the blueprints widely avaible I can spam open 10 stores in a week. Fully staff them because the HH has been pre-recruiting and I prep my warehouses beforehand.

I just pre-rent a dozen buildings that have good traffic/capacity and thuse prevent the Ai from ever opening a store in a location I want.

Sorry to disagree with you, but I don't believe it makes sense to claim the game is too easy due to blueprints when nothing is forcing you to use them. It's akin to complaining a game is too easy when you use cheats to win in a day. It's a choice that you make.

I have over 50 businesses running and I'm still opening and MANUALLY building new ones. I have never downloaded a blueprint. I have used some, but they are blueprints I have made myself. I will continue manually building businesses until I have a blueprint available for every business in every building size, which is a lot of manual building.

But, if you simply don't enjoy the building aspect so would rather use blueprints it isn't a problem. No game can be liked by every player.
Even without blueprints, its to easy to make to much money.
zytukin Mar 5, 2024 @ 5:12am 
Originally posted by Lelo Mariin:
Originally posted by zytukin:

Sorry to disagree with you, but I don't believe it makes sense to claim the game is too easy due to blueprints when nothing is forcing you to use them. It's akin to complaining a game is too easy when you use cheats to win in a day. It's a choice that you make.

I have over 50 businesses running and I'm still opening and MANUALLY building new ones. I have never downloaded a blueprint. I have used some, but they are blueprints I have made myself. I will continue manually building businesses until I have a blueprint available for every business in every building size, which is a lot of manual building.

But, if you simply don't enjoy the building aspect so would rather use blueprints it isn't a problem. No game can be liked by every player.
Even without blueprints, its to easy to make to much money.


No matter what is done to make it harder to make money, all you'd have to do is get something profitable and let the game idle to accumulate money, or just sleep over and over to skip days and accumulate money. Goes for every single economy based game.

Even in games like Cities Skylines or 30 years ago in games like SimCity 2000. Hmm, I'm only making $1,000 per real hour. I'll just turn off disasters and let the game idle for a few days while doing other stuff and playing other games to get a lot of money. Easy. Although then you're not really playing the game.

Regardless of the game, the player must still impose self limits and restrictions to their game play to cater it to their liking. It's impossible for a developer to make a game that's perfect because it's impossible to please every game player, easy for one person may be hard for another, aspects one player likes may be annoying to another.

BTW, this game does have a custom mode where you can start a new game with harder settings to make it harder to make money. Can't prevent the idling / day skipping for cash stuff I mentioned above though.
Last edited by zytukin; Mar 5, 2024 @ 6:08am
Wanted111who Mar 19, 2024 @ 2:35am 
Originally posted by Omega13:
Agree that the game, as fun as it is, is essentially over once you have positive cashflow and get tired of designing floorplans. Making risk-free money is just too easy.

What the game really needs is some sort of regular events/catastrophes to make the player less complacent (these can be optional for those who enjoy the current cozy groove). I don't mean stuff like "Bob wants insurance" or "Hot dogs are 3% more expensive" like we have now. I mean stuff like "Your clothing store burned down" or "your workers go on strike" or "Item X is literally not available for the next month." Constantly force players to engage, think, and adapt instead of just taking out a loan, buying an electronics store, and then coasting for the rest of their character's life.
Nothing beats having no customer / minimal customer. No customer is a biggest challenge in business and big ambition didnt manage to simulate this aspect.
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Date Posted: Mar 3, 2024 @ 11:57pm
Posts: 10