Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
And you can train an employee to 100% before you place them into work. Initially it does mean having to cover the store until they are up to speed though. It's 10% per session per day, with sessions finishing at 5pm.
Once established, some players operate a 'training store' using an HR manager and have a constant supply of qualified staff. Alternately, start recruiting as soon as you lease a building, and train as you're fitting it out.
After that, open new store. Hire new employees and put them in first store for HR to train. Move 100% trained employees to new store. As the other poster pointed out. Have a core training store and move them from there to new stores., THat way you can focus on building new business with stock, shipping, decorations.