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Example: In my last savegame in 2 city areas there was 100% demands for gifts and no other gift shop. So I opened gift shops in those and made a small fortune and no competitor would open any gift shops there. There was no difficulty, the shops just kept printing money because there was no competition. It was an extremely stable high income without any market dynamics. Not much difficulty.
Definitely needs balancing and stuff, but we're EA so hopefully it'll only get better from here.
What I like about steam is that if you've played 119 minutes or less and bought it within 2 weeks you can refund the game, so if you end up not liking it, it's usually not a problem.
I would say mark this game, come back later and see if the game, or the mods can change your mind.