Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If you want to avoid redoing Headquarter's existing setup, it is simplest to rent another building and simply add a new manager there.
if u take out the staff from your small headquarter and put it in the new one you'll loose every freakin contract and its settings AND you will have to set up the routes from the WHs to your shops once more from scratch and fill in every amount of product again.
it doesnt affect the HR managers that much coz you can fill their list of employees automaticly
just leave it like it is and open a new office with new employees.
u can also write those numbers down if you really wanna close that old one
I personally like it. This is how I get around not being able to open more than one business before the class, and am able to move to areas with better traffic indexes when I save up.
Wait, you have a HQ but only one business?
It costs more to it this way, but it doesn't take long in the game until the costs for items becomes trivial and this will save you a ton of work packing everything up, moving it and unpacking it. Totally worth it.
Same happened when I just reseated people in my HR building from big desks to smaller ones (the ones that didn't need executive), everyone lost all contracts&settings.