Big Ambitions

Big Ambitions

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boltentoke Mar 22, 2023 @ 12:06pm
Donut Shop, walking back and forth
I opened a donut shop. I installed 2 Bakery Showcases for Croissants and Cupcakes, and fryer for Donuts. Whether I man the register or hire an employee, we will walk back and forth between the displays for the same order. For many orders I stop at the fryer to pick up a donut (or several), then walk to the cupcake display to also pick up several, and back to the fryer to pick up more donuts, visiting each station at least 3 times before going to the register to cash them out.
Anyone else experiencing this?
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Showing 1-11 of 11 comments
Kyle Mar 22, 2023 @ 12:18pm 
the simulation is a little buggy so i'm not sure if this is normal or not, but each customer can indeed buy several of the same item at once

if you skip to end of shift, it switches to a flat calculation and there should be no issues
boltentoke Mar 22, 2023 @ 12:27pm 
I get that customers can buy several of each item, and multiple different items at a time in one order. But why is my guy making several trips to each station for one order? I mean he's going to grab 3 donuts from the fryer, then going to grab 2 cupcakes, then going back to grab 2 more donuts, then grabbed 3 croissants, then going back to grab 4 more cupcakes, then going to grab 2 more croissants, then grabbing 2 more cupcakes before going to cash the customer out?
That's the problem I'm having. Same customer the whole time. I am ending up with a line to the door while waiting to fill the 1 customer's order...
Last edited by boltentoke; Mar 22, 2023 @ 12:39pm
Swisspike Mar 22, 2023 @ 12:43pm 
Originally posted by boltentoke:
I get that customers can buy several of each item, and multiple different items at a time in one order. But why is my guy making several trips to each station for one order? I mean he's going to grab 3 donuts from the fryer, then going to grab 2 cupcakes, then going back to grab 2 more donuts, then grabbed 3 croissants, then going back to grab 4 more cupcakes, then going to grab 2 more croissants, then grabbing 2 more cupcakes before going to cash the customer out?
That's the problem I'm having. Same customer the whole time. I am ending up with a line to the door while waiting to fill the 1 customer's order...

The graphics showing employees have NOTHING to do with sales, or order fulfillment. You could have this as a spreadsheet text game, with identical results.

Capacity, product pricing, and traffic are the ONLY parameters affecting revenue.
Kyle Mar 22, 2023 @ 12:49pm 
Originally posted by Swisspike:
Originally posted by boltentoke:
I get that customers can buy several of each item, and multiple different items at a time in one order. But why is my guy making several trips to each station for one order? I mean he's going to grab 3 donuts from the fryer, then going to grab 2 cupcakes, then going back to grab 2 more donuts, then grabbed 3 croissants, then going back to grab 4 more cupcakes, then going to grab 2 more croissants, then grabbing 2 more cupcakes before going to cash the customer out?
That's the problem I'm having. Same customer the whole time. I am ending up with a line to the door while waiting to fill the 1 customer's order...

The graphics showing employees have NOTHING to do with sales, or order fulfillment. You could have this as a spreadsheet text game, with identical results.

Capacity, product pricing, and traffic are the ONLY parameters affecting revenue.
watching your store work can mess up your satisfaction index due to custom queue size

simulation is just buggy and i do not recommend it
Last edited by Kyle; Mar 22, 2023 @ 12:50pm
boltentoke Mar 24, 2023 @ 5:21pm 
Originally posted by Swisspike:
The graphics showing employees have NOTHING to do with sales, or order fulfillment. You could have this as a spreadsheet text game, with identical results.

Capacity, product pricing, and traffic are the ONLY parameters affecting revenue.

So if that was the case, and employee animations meant nothing, I could put the donut fryer on the complete opposite side of the building from the cash register, and I would still serve the same number of customers per day?
Last edited by boltentoke; Mar 24, 2023 @ 5:22pm
Tanyon Mar 24, 2023 @ 5:42pm 
Originally posted by boltentoke:
Originally posted by Swisspike:
The graphics showing employees have NOTHING to do with sales, or order fulfillment. You could have this as a spreadsheet text game, with identical results.

Capacity, product pricing, and traffic are the ONLY parameters affecting revenue.

So if that was the case, and employee animations meant nothing, I could put the donut fryer on the complete opposite side of the building from the cash register, and I would still serve the same number of customers per day?

Does not matter I have seen pictures where people have jammed everything in the same corner and in all honesty the customers wouldn't even be able to reach them. As long as you are not in the building it does not matter.. the game just checks that "x" is present and rolls a die basically and auto generates the results. Setting up a store for functionality and looks means nothing at all other than the $5k to improve the interior score.
Eye Aye Mar 24, 2023 @ 5:47pm 
you should see my Burger joint with the grills the fryers and the pizza oven in the store room and my shelves out in the nice spacious shop.
Tanyon Mar 24, 2023 @ 5:48pm 
Originally posted by Eye Aye:
you should see my Burger joint with the grills the fryers and the pizza oven in the store room and my shelves out in the nice spacious shop.

hahaha OMG.. my OCD crazy mind would go insane.. haha
boltentoke Mar 24, 2023 @ 5:55pm 
As I've said I'm talking about when I manned the register, or was also in the building with my employee.
Tanyon Mar 24, 2023 @ 6:04pm 
Originally posted by boltentoke:
As I've said I'm talking about when I manned the register, or was also in the building with my employee.

Well the only way you could find out is test it. Do 2 shifts with the fryer across the room and 2 shifts where it's close to you. I think if you fast forward time it "simulates" the scenario.. if you have employees why are you on the register or in the building just let it do it's thing.

Another thing that is a trick/exploit that will likely be nerfed is that you do not need 2 employees just because you have 2 registers.. you make no more or less money. You just need 2 registers available in order to check the box to make the store able to handle max capacity but only require one employee manning one of the registers at any given time.
Last edited by Tanyon; Mar 24, 2023 @ 6:05pm
boltentoke Mar 24, 2023 @ 6:09pm 
So I'm talking about when I am on the register and there are no employees in the building, or when my employee is on the register but I'm in the building cleaning (or watching to see him walk back and forth...). So the simulation is live in real-time. If you click the Time Machine Until End of Shift while on register, sure it probably does calculate the simulation as if you weren't in the building, but that's not what I'm talking about.
Last edited by boltentoke; Mar 24, 2023 @ 6:11pm
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Date Posted: Mar 22, 2023 @ 12:06pm
Posts: 11