Big Ambitions

Big Ambitions

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Tanyon Mar 21, 2023 @ 4:53pm
Coffe Shop viable?
Everything they sell is so cheap. Anyone make one and have good success.. I should just do it to do it I guess.. have some fun..

also, I was selling wine and cigars in my gift shop.. they only account for about 15-20% of my sales.. should I assume if I make an actual liquor store they will sell better.. ?

Was considering making a Jewelry/Flower shop.. I wish we could mix and match more without being penalized for it.
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Showing 1-11 of 11 comments
Kyle Mar 21, 2023 @ 4:56pm 
They are viable but like fast food places, they are high volume sales, meaning bigger capacity works better for it.

Anything extra you put in there is free money that you gain, it's just reduced if it's not a primary object. Otherwise, you could put expensive jewelry into your always 75 capacity fast food store and make way too much money.
RoofCat Mar 21, 2023 @ 6:03pm 
Foreign items for that shop sell at ~30% volume compared to what they would sell in a dedicated store at the same spot. You can make some 700..1000$ extra income from them though which is up to 500$ profit. Not a lot, but those items aren't hard to set up either.
Wine and cigars are messy though. Both require extra shelves and then wine has tiny box volume (25) and rapid sales, while cigars shelves are hard to fill (2x900) so notifications may annoy you a lot.

Gifts + Flowers are easy and use same shelves. Although flowers can be a bit annoying until you automate everything.
Last edited by RoofCat; Mar 21, 2023 @ 6:07pm
Kyle Mar 21, 2023 @ 6:29pm 
one thing that should be said is that if you don't suffer from ocd you can just jam down everything, as the time machine/outside of store is flat calculations

gets tiring setting up large shops in a good looking manner
Sarsgamer Mar 21, 2023 @ 8:24pm 
[quote=DarthTanyon
Was considering making a Jewelry/Flower shop.. I wish we could mix and match more without being penalized for it. [/quote]

You're not penalized? I'm not sure what you mean there. Retail stores have a primary product but can also sell secondary products.

Food based stores aren't the most profitable, but they are pretty consistent day to day. When doing fast food or coffee shops I mix and match, and at least offer all the primary product and then some of the secondary product. Like coffee in a fast food and fries in a coffee shop (for example).
Tanyon Mar 21, 2023 @ 10:01pm 
Originally posted by Sarsgamer:
[quote=DarthTanyon
Was considering making a Jewelry/Flower shop.. I wish we could mix and match more without being penalized for it.

You're not penalized? I'm not sure what you mean there. Retail stores have a primary product but can also sell secondary products.

Food based stores aren't the most profitable, but they are pretty consistent day to day. When doing fast food or coffee shops I mix and match, and at least offer all the primary product and then some of the secondary product. Like coffee in a fast food and fries in a coffee shop (for example). [/quote]

this is what I meant: "Foreign items for that shop sell at ~30% volume compared to what they would sell in a dedicated store at the same spot."

I just wish they would sell at the same rate.. why can't I decide what story type it is.. here where I am we have convenience stores like 7-11 where I could get a hot dog, soda and a doughnut if I wanted.. not sure why the stores have to be so specialized.
Kyle Mar 21, 2023 @ 10:10pm 
Originally posted by DarthTanyon:
Originally posted by Sarsgamer:

You're not penalized? I'm not sure what you mean there. Retail stores have a primary product but can also sell secondary products.

Food based stores aren't the most profitable, but they are pretty consistent day to day. When doing fast food or coffee shops I mix and match, and at least offer all the primary product and then some of the secondary product. Like coffee in a fast food and fries in a coffee shop (for example).

this is what I meant: "Foreign items for that shop sell at ~30% volume compared to what they would sell in a dedicated store at the same spot."

I just wish they would sell at the same rate.. why can't I decide what story type it is.. here where I am we have convenience stores like 7-11 where I could get a hot dog, soda and a doughnut if I wanted.. not sure why the stores have to be so specialized.
All non-primary objects are 'penalized' and have reduced sale volumes outside their primary store, is what I think they were referring to. Personally I see it less as a penalty and more a buff to primary items.

My coffee shop capped out at around 20-30k with a 40 capacity building before I added clothes and gifts, which added another 20k. Think fastfood is several times better than coffee shop, even in huge stores.

Maybe just because it has more primary items.
Last edited by Kyle; Mar 21, 2023 @ 10:10pm
Tanyon Mar 21, 2023 @ 10:12pm 
Originally posted by Kyle:
Originally posted by DarthTanyon:

this is what I meant: "Foreign items for that shop sell at ~30% volume compared to what they would sell in a dedicated store at the same spot."

I just wish they would sell at the same rate.. why can't I decide what story type it is.. here where I am we have convenience stores like 7-11 where I could get a hot dog, soda and a doughnut if I wanted.. not sure why the stores have to be so specialized.
All non-primary objects are 'penalized' and have reduced sale volumes outside their primary store, is what I think they were referring to. Personally I see it less as a penalty and more a buff to primary items.

My coffee shop capped out at around 20-30k with a 40 capacity building before I added clothes and gifts, which added another 20k. Think fastfood is several times better than coffee shop, even in huge stores.

Maybe just because it has more primary items.

So then high capacity seems to be key.. I will keep that in mind.. my fast food place is 30 cap.. I do not have pizza or salad and it does about $2800 a day at 16 hour days.
Kyle Mar 21, 2023 @ 10:17pm 
Originally posted by DarthTanyon:
Originally posted by Kyle:
All non-primary objects are 'penalized' and have reduced sale volumes outside their primary store, is what I think they were referring to. Personally I see it less as a penalty and more a buff to primary items.

My coffee shop capped out at around 20-30k with a 40 capacity building before I added clothes and gifts, which added another 20k. Think fastfood is several times better than coffee shop, even in huge stores.

Maybe just because it has more primary items.

So then high capacity seems to be key.. I will keep that in mind.. my fast food place is 30 cap.. I do not have pizza or salad and it does about $2800 a day at 16 hour days.
My 30 cap food place in garment usually does 7-9k net average, you should definitely add the pizza/salad and maybe adjust the prices a bit.
Yuri Mar 21, 2023 @ 10:27pm 
Originally posted by Kyle:
Originally posted by DarthTanyon:

So then high capacity seems to be key.. I will keep that in mind.. my fast food place is 30 cap.. I do not have pizza or salad and it does about $2800 a day at 16 hour days.
My 30 cap food place in garment usually does 7-9k net average, you should definitely add the pizza/salad and maybe adjust the prices a bit.
9k? You have secondaries right? cuz mine can estimate ~7k after removing the redundant staff and running 24 instead of 12
Kyle Mar 21, 2023 @ 10:37pm 
Originally posted by Yuri:
Originally posted by Kyle:
My 30 cap food place in garment usually does 7-9k net average, you should definitely add the pizza/salad and maybe adjust the prices a bit.
9k? You have secondaries right? cuz mine can estimate ~7k after removing the redundant staff and running 24 instead of 12
for 9k? yeah definitely, i think i added wine

i deleted the save so i don't have it and i can't find any photos, i think i got around 4k average before i increased the prices with just primary items though (or i have a screenshot of this where i was asking for help because i was sucking all around)

i did have it at 7000 for a long while as well but i don't really remember if i had secondaries at this point or not, but it was when i was trying to keep on theme so it was unlikely
Last edited by Kyle; Mar 21, 2023 @ 10:39pm
Yuri Mar 21, 2023 @ 10:42pm 
Originally posted by Kyle:
Originally posted by Yuri:
9k? You have secondaries right? cuz mine can estimate ~7k after removing the redundant staff and running 24 instead of 12
for 9k? yeah definitely, i think i added wine

i deleted the save so i don't have it and i can't find any photos, i think i got around 4k average before i increased the prices with just primary items though

Ah ha, that make sense then, its ok for me you can't prove it, as long as it make sense lol
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Date Posted: Mar 21, 2023 @ 4:53pm
Posts: 11