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Anything extra you put in there is free money that you gain, it's just reduced if it's not a primary object. Otherwise, you could put expensive jewelry into your always 75 capacity fast food store and make way too much money.
Wine and cigars are messy though. Both require extra shelves and then wine has tiny box volume (25) and rapid sales, while cigars shelves are hard to fill (2x900) so notifications may annoy you a lot.
Gifts + Flowers are easy and use same shelves. Although flowers can be a bit annoying until you automate everything.
gets tiring setting up large shops in a good looking manner
Was considering making a Jewelry/Flower shop.. I wish we could mix and match more without being penalized for it. [/quote]
You're not penalized? I'm not sure what you mean there. Retail stores have a primary product but can also sell secondary products.
Food based stores aren't the most profitable, but they are pretty consistent day to day. When doing fast food or coffee shops I mix and match, and at least offer all the primary product and then some of the secondary product. Like coffee in a fast food and fries in a coffee shop (for example).
You're not penalized? I'm not sure what you mean there. Retail stores have a primary product but can also sell secondary products.
Food based stores aren't the most profitable, but they are pretty consistent day to day. When doing fast food or coffee shops I mix and match, and at least offer all the primary product and then some of the secondary product. Like coffee in a fast food and fries in a coffee shop (for example). [/quote]
this is what I meant: "Foreign items for that shop sell at ~30% volume compared to what they would sell in a dedicated store at the same spot."
I just wish they would sell at the same rate.. why can't I decide what story type it is.. here where I am we have convenience stores like 7-11 where I could get a hot dog, soda and a doughnut if I wanted.. not sure why the stores have to be so specialized.
My coffee shop capped out at around 20-30k with a 40 capacity building before I added clothes and gifts, which added another 20k. Think fastfood is several times better than coffee shop, even in huge stores.
Maybe just because it has more primary items.
So then high capacity seems to be key.. I will keep that in mind.. my fast food place is 30 cap.. I do not have pizza or salad and it does about $2800 a day at 16 hour days.
i deleted the save so i don't have it and i can't find any photos, i think i got around 4k average before i increased the prices with just primary items though (or i have a screenshot of this where i was asking for help because i was sucking all around)
i did have it at 7000 for a long while as well but i don't really remember if i had secondaries at this point or not, but it was when i was trying to keep on theme so it was unlikely
Ah ha, that make sense then, its ok for me you can't prove it, as long as it make sense lol