Big Ambitions

Big Ambitions

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PizzaDaddy Mar 14, 2023 @ 11:20pm
No one buying expensive jewelry
My cheap jewelry sells like hot cakes.. but i havnt sold a single expensive jewelry in my jewelry store yet.. even lowering the prive below market value dosnt change anything

my cheap jewelry demand is around %60 and my expensive jewelry is around %50
Originally posted by David Estes Creations:
Is it a small retail shop? Expensive Jewelry sells far less than the cheap jewels, and if you're in a small building, there is a very, very low chance of Expensive Jewelry sales. Best bet for Jewelry is to pick a larger building.
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David Estes Creations  [developer] Mar 14, 2023 @ 11:25pm 
Is it a small retail shop? Expensive Jewelry sells far less than the cheap jewels, and if you're in a small building, there is a very, very low chance of Expensive Jewelry sales. Best bet for Jewelry is to pick a larger building.
Last edited by David Estes Creations; Mar 14, 2023 @ 11:34pm
PizzaDaddy Mar 14, 2023 @ 11:31pm 
Yes it is a small shop. its still profitable, ill just stick to cheap jewelry in that shop. thanks!
Instigator Mar 15, 2023 @ 7:29pm 
Originally posted by David Estes Creations:
Is it a small retail shop? Expensive Jewelry sells far less than the cheap jewels, and if you're in a small building, there is a very, very low chance of Expensive Jewelry sales. Best bet for Jewelry is to pick a larger building.

Wish that was more obvious to the player... The market demand doesn't imply that shop size effects likelihood of a product to be demanded in any way. Can you somehow work that into the UI somewhere?

Right now the UI makes it seem like if you're in the neighborhood the demand is filtered on, you're good. Just wasted a ton of money on expensive jewelry early game. Despair.
RoofCat Mar 15, 2023 @ 7:39pm 
It's not just the shop size. There is a whole math about chances for certain amount to be spent during shopping. And the game mentions it. Customers spend more in better shops with better staff. More customers - more chances for insignificant numbers to become visible in less time. And maybe more.
David Estes Creations  [developer] Mar 15, 2023 @ 7:42pm 
Originally posted by Instigator:
Wish that was more obvious to the player...
You're right - and these confusions definitely help the devs see which areas need to be clarified for the players!!
David Estes Creations  [developer] Mar 15, 2023 @ 7:45pm 
Originally posted by RoofCat:
It's not just the shop size. There is a whole math about chances
Exactly, there are so many factors all working together that it's a balance of not overwhelming the player, while also making sure things are clear so the player knows how to control and react to things.
Nobody Mar 15, 2023 @ 7:46pm 
I have the same issue. 10k sq ft shop, but its a gift shop. cheap jewls sell great, expensive, havent sold one in 40 days
Qkeyz Mar 16, 2023 @ 11:34am 
How can you make profit with Expensive jewelry on hard difficulty? You buy them for around 74k and sell one for 1.25k times 50 is 62.5k, do you need to raise the price that high? That's literally unsellable. Or you can't profit from them at all, and they are useless in Hard difficulty.
Swisspike Mar 16, 2023 @ 11:37am 
Originally posted by PizzaDaddy:
My cheap jewelry sells like hot cakes.. but i havnt sold a single expensive jewelry in my jewelry store yet.. even lowering the prive below market value dosnt change anything

my cheap jewelry demand is around %60 and my expensive jewelry is around %50

A Maserati dealership can survive on just a couple of sales per month. Same with a very small shop selling expensive jewelry. You're just not going to make significant sales every day.
Eilif Mar 16, 2023 @ 11:40am 
Originally posted by QkeyZz:
How can you make profit with Expensive jewelry on hard difficulty? You buy them for around 74k and sell one for 1.25k times 50 is 62.5k, do you need to raise the price that high? That's literally unsellable. Or you can't profit from them at all, and they are useless in Hard difficulty.

You can get a far better in-price from importing them, and in that case, they are very profitable. As i see it, they are more of an mid-end game product.
Qkeyz Mar 16, 2023 @ 11:46am 
Ahh, later on you can import things with your own import company? That's interesting.
RoofCat Mar 16, 2023 @ 11:52am 
also importing lets you order smaller batches than 50. Even a single one.
100% purchasing agent offers one for 927.38$ to me. May be slightly random and depend on game modes, but should be close and in this case 50 would cost "just" 46k.

It indeed isn't supposed to be your first business. Nor second.
Eilif Mar 16, 2023 @ 12:11pm 
Yes, you can import all the goods. In my game, i get expensive jewelry for 614$. Box of 50 is 30700$. But i think prices depends on severall vatiables and the skill of your purchase agent looks to be one of them.

I assume what districts you sell jewelry also matter. Selling them in Garment district with working class citizens is harder than selling in a more upper class district.
SilentThunderPL Mar 17, 2023 @ 12:25am 
I started small jewelery shop with only cheap Jewelry and it was around 1,4k profit per day, 8h. When I was able to import I bought 8 pcs of expensive Jewelery and sell all in one day, I bought additional 10 and in the morning before shop opens ordered 30 more, since then I did not sell any piece.
MAZ Mar 17, 2023 @ 12:59am 
I launched a swanky jewelry emporium in the heart of Midtown, kickin' it off with a high-roller billboard campaign ($6K per day, baby!). Those posh baubles are flyin' off the shelves like hotcakes! 💎💰
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Date Posted: Mar 14, 2023 @ 11:20pm
Posts: 19