Big Ambitions

Big Ambitions

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Karrotfield Aug 30, 2023 @ 4:07pm
Theft related to non-self serve fast food
It might seem nitpicky, but theft related to fast food businesses that have the employees grab everything, what is the logic in this? It strikes me odd that in a business where it's usually "order first, get items after", the customer can just go "Thank you, but I won't pay, I will still sit at this chair here to eat it though" and not even a security guard does anything about it. This is in the context of a hard-mode story playthrough where the fast food earns nearly as much as the expenses it carries while still being in the original "maximum 75m²" location due to lack of funds and luck (regarding free retail buildings) to move. I'm totally fine with the update in and of itself, but I just wish that even with 98% security, every 2 out of 3 burgers I sell don't just get yoinked from my earnings.
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David Estes Creations  [developer] Aug 30, 2023 @ 6:44pm 
Originally posted by Karrotfield:
I just wish that even with 98% security, every 2 out of 3 burgers I sell don't just get yoinked from my earnings.
You're losing 2/3 of your inventory with 98% security? Go ahead and hit F2 and submit a bug report so I can check that out! If that's true, that's definitely wrong!
Karrotfield Aug 31, 2023 @ 8:37am 
Originally posted by David Estes Creations:
Originally posted by Karrotfield:
I just wish that even with 98% security, every 2 out of 3 burgers I sell don't just get yoinked from my earnings.
You're losing 2/3 of your inventory with 98% security? Go ahead and hit F2 and submit a bug report so I can check that out! If that's true, that's definitely wrong!

I submitted it, but I managed to fix it. I simply packaged everything up, moved outside then back in, then replaced everything. Now it shows 100% security with a total worth of 1 burger of theft ($5.2) over the last 7 days.
David Estes Creations  [developer] Aug 31, 2023 @ 8:51am 
Ooh was this from a blueprint? If so, that issue should be fixed in the upcoming patch!
Karrotfield Aug 31, 2023 @ 9:00am 
Originally posted by David Estes Creations:
Ooh was this from a blueprint? If so, that issue should be fixed in the upcoming patch!

No no, it was custom placed. I think however that the game didn't identify it as being placed for the anti-theft part of the code, but did for the security percentage. Then again, that's merely speculation as I have no idea how that code is interweaved.
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Showing 1-4 of 4 comments
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Date Posted: Aug 30, 2023 @ 4:07pm
Posts: 4