Big Ambitions

Big Ambitions

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How to make burger business profitable?
Hi,

I followed the tutorial during my first play through. However, it was terrible. The profit margins were pretty bad. What do I need to do to make it run better?

My gift shop is making 3+k a day but the burger shop only like 100 dollars a day.
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16-30 van 44 reacties weergegeven
The maximum i can archive is 300-400 bucks per day. It's really complicated. So what are we learning from this? Never every open up a fast food restaurant. ^^
I got a store with 50% traffic and 30 customers an hour. In the beginning by selling burgers and Soda, it barely made profit. (it was open between 4pm-11pm). I even worked in this shop myself as paying for an employee was too costly. Restock my equipment manually and do some cleaning before opening the store.
Next I did remember some parts of the tutorial regarding my gift shop to actually add additional items to the shop (like expensive gifts). So I applied that logic to my fast-food as well. (I did forget the part to look at market demand though) I randomly added french fries to it, salad and lastly hot-dogs when money allowed and it started making more and more profit.
Now it's open from 10 am until midnight (2 shifts of 7 hours) with 2 cash registers (so 4 salesperson and 1 cleaner). Yes these are long opening hours, but strangely I only see a dip in customers entering the store between 6-7pm.
Now my fast-food restaurant actually makes more profit as my gift shops and there seems to be less fluctuation in demand over different days.

I do agree that from a tutorial point of view this kind of store gets less attention while it's actually much more effort to set it up properly and make a profit from it.

I did set the level on hard while playing the game, no idea yet what effect it has though :)
its because your traffic index is below 30... your store cap is probably 30 or less.. and you may or may not have all green marks in the top right insight of your store. need to meet all requirements. Also need to be in hells kitchen or midtown to charge more $ for your food.
some shops have logical peaks like customers visiting at lunch time/ after work, so once got a variety of stock check this and also see if advertising helps
Loan 40K + 75K from banks, set up import/export jewelry + shop, it's a win.

Paying like 150£ a day for having 125K£ at start is a coming handy joke.
My current run (custom game mode, default settings), started in Garment district, gifts were in high demand, so first shop was a gift shop, built with a bank loan, gradually expanded that to a gifts and flowers shop, selling the cheap and expensive versions of both. At that stage I started a medium internet advertising deal, and the shop made enough profit that within days it was fully staffed 7 days a week. I even got the staff trained to 100%, cleared the bank loan and I could get to work setting up another shop without a loan. Second shop was set up in Hell's Kitchen, highest demand was flowers, so it's a florist, with gifts on the side. It's a slightly bigger shop but it's on the avenue, so more foot traffic, again it got fully staffed within days... Got a HQ, warehouse, started importing all the flowers and gifts, logistics set up. Both shops got to 100%.
I'm now in the process of setting up a much bigger shop in Midtown, a jewellers, with gifts and flowers. 3 shops open, with the 3rd still building up and a bunch of staff on the payroll, and I'm still bringing in over $20k a day and rising the more I add to the third shop...

Gifts and flowers seem to be a pretty powerful start strat...
EDIT= and yeah, I haven't even considered selling any edibles yet... my playthrough of uncle-wotshisname's tutorial showed me that fast food shops aren't worth the effort. Even though it was on easy mode, even though he makes you set up that fast food shop on an avenue, even though I made mine sell all the foods, serving hundreds of customers per day 24/7, with all the staff being paid $17-$20/hour, it only made ~$400/day profit. Compare that to my first gift shop in current run, a small shop with 4 staff members on $25-$30/hour, open 12 hours a day instead of 24, and it's bringing in over $4k a day... Fast food shops are rubbish in this game, don't do them at all...
Laatst bewerkt door killakanz; 15 mrt 2023 om 2:05
Origineel geplaatst door GrannyWithA50Cal:
Hi,

I followed the tutorial during my first play through. However, it was terrible. The profit margins were pretty bad. What do I need to do to make it run better?

My gift shop is making 3+k a day but the burger shop only like 100 dollars a day.

The game has CAP hit on how many visitors you can have /H IN THE BUILDING.
and toghether with the shelfs/fridges/"foodmakers" cap hit the whole shop has a limit on how much you can earn.

no matter how much shelfs you put in.

i tested a maxed caphit out 1000m2 fast food resturant. the best it does in profit is about 5k.
everything is at 100% satisfaction, service, marketing etc. have adjusted the price so its just met the price satisfaction with 100%.
traffic 60%

the only way in my shop to get little better profit is to cut out the big marketing for a period.
Skip all the foods!
go for gifts, jewlery or clothes

a maxed 1000m2 clothes store makes about 200k/day.

go gambling blackjack on the casino boat. save the game before bet. reload if loss. its a quick process. viola!
The 10k per roll slot machine at the casino gave me 250k on first try, so that's a nice ROI too - just don't get addicted
Origineel geplaatst door GrannyWithA50Cal:
Hi,

I followed the tutorial during my first play through. However, it was terrible. The profit margins were pretty bad. What do I need to do to make it run better?

My gift shop is making 3+k a day but the burger shop only like 100 dollars a day.

what difficulty are you playing? that matters. The Story/Tutorial also being able to be "hard" means some of the story pacing doesn't follow your actual curve. Atleast from my experience playing on hard (and thoroughly enjoying myself)

As for making it profitable ... I doubled up the hours made 2 shifts 6 - 2pm and 2pm - 10am, full staffed for both cleaners and cashiers, added some in-store music, and its been making cash.

I think the main benefit compared to the gift shop is the "product" is alot cheaper so you can avoid getting into a rut where you can't afford to restock.

I also added soda and hotdogs as they are cheap and easy to get and overall its doing well - but i do kinda agree that if you have the capital - its a matter of doing it for the story and then shutting it down and opening another kind of store.

Index is gonna be a BIG deal aswell for this one - customers que and alot more people come in at a time so location location location.
Origineel geplaatst door mahahahar:
The 10k per roll slot machine at the casino gave me 250k on first try, so that's a nice ROI too - just don't get addicted

...... what casino sir?
Origineel geplaatst door Liam:
Loan 40K + 75K from banks, set up import/export jewelry + shop, it's a win.

Paying like 150£ a day for having 125K£ at start is a coming handy joke.

how did you get past the 40k limit? 75k how?
Origineel geplaatst door Obiwan:
...... what casino sir?

The pier, at the far end of the riverfront in the Murray Hill district... There's a tiny shed on the end of it, that's the ticket office for the casino boat, which only appears on ingame Friday evenings.
Same. I ended up just closing the burger shop so that I could focus more on building up the gift shop - instead of trying to open two businesses at once, while also trying to get the HQ and warehouse operational. The tutorial does a good job of showing you what to do, but I don't think it's implemented properly - too much too soon.
Getting 1K+ now at the burger place. What worked for me:
- longer open hours, e.g. 12+ hours per day (hire staff and train their customer service)
- more food options (hotdogs, fries, etc.)
- pick a good neighborhood (look at the market stats and competition)
- give it some time.
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Geplaatst op: 13 mrt 2023 om 12:23
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