Big Ambitions

Big Ambitions

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jhovgaard  [developer] Mar 12, 2023 @ 8:38am
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Suggestions Thread
Hi everyone!

We're currently getting a very high amount of suggestions for new features for the new game.

You're all incredibly creative and we reeeeeeally appreciate all of your thoughts!

To make it easier for us to find them later, we'll start merging threads into this "master suggestions thread".

Please feel free to post new suggestions as comments below too.

- Hovgaard Games
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Showing 2,461-2,475 of 2,706 comments
Splashbang Dec 27, 2024 @ 8:54pm 
A family system for the player where they can do the whole life-sim stuff, take it to the next level by going out on town, hooking up with that special someone, start dating, leading up to marriage then kids, player dies of old age? Not a problem, continue playing the kid, going through all the stages in life till they grow up and take over the family business or branch out on their own to start something new.
Cla555ick Dec 28, 2024 @ 1:37am 
Originally posted by jhovgaard:
Hi everyone!
We're currently getting a very high amount of suggestions for new features for the new game.
You're all incredibly creative and we reeeeeeally appreciate all of your thoughts!
To make it easier for us to find them later, we'll start merging threads into this "master suggestions thread".
Please feel free to post new suggestions as comments below too.
- Hovgaard Games

When you start the game and your character goes through the business school, it would be "realistic" and very UX friendly if during the classes on-screen displayed requirements for the game progression. Here is what I mean by that.

I decided to play career mode (no uncle Fred) on hardest level. I work at the supermarket. I go to business school. After in-game 5 days, i check out retail space with lowest daily rent. I decide to start a kebab shop. I do the budget for all items I need and work out I need about $20k loan and I get a loan. Then I find out that for a kebab shop I either have to buy the recipe and produce the ingredients in a factory (too expensive to set-up) or buy the product from import company. I go to the importer and then I find out that I need a warehouse to buy the (chicken) produce from importer. Then I go to rent a warehouse and only then I find out that i need another business class to complete so I can have 2 businesses (but i don't want to run 2 businesses. I just want a warehouse to store products from importer so i can start my kebab shop). It is an overkill to require a warehouse to operate a kebab shop. Even the smallest square metres warehouse is still unnecessary for a small kebab shop that has a room in the back where fridge/freezer can be placed for the produce from the importer. Which kebab shop with only one location requires a warehouse?

Ok, so I hustle the supermarket and business school another another 4-5 days (the whole time i'm repaying the $20k bank loan without running my own business). I finish the second business class which allows me to rent a warehouse,a and I rent a warehouse. At this stage i'm renting the retail space and warehouse and repaying loan, but still only income is supermarket wage. Finally on my day off, I buy the items for the kebab shop (cashier, tables, chairs, bin, etc.) and I go to importer to buy produce to store in my warehouse for the kebab shop finally to open. But no sir, cannot do that, because then the importer agent tells me I have to hire a purchasing agent in my warehouse. This gets me frustrated enough to decide to write this suggestion.

So, all of this in-game frustration by blind steps could have been avoided if you utilise the business school in the productive manner by giving me the option to read all these business instructions and requirements. In other words, my character attends business schools but at the same time while in class you can give the option to display the game instructions on starting a business, so the player is using the business school for in-game education instead of business school just being another thing to do as idle click. Then, if you really wanna go deep, you can give multiple choice quiz whereby the player would actually do the quiz to pass the business class and ensure the player knows how to run a Big Ambitions business in theory. The higher the class level, the higher the business industry and complexity.
Last edited by Cla555ick; Dec 28, 2024 @ 2:42am
Cla555ick Dec 28, 2024 @ 1:43am 
Originally posted by PBS Kafka Rambo:
Well, it's too easy to get a bank loan in the start. I started a new game with 0 initial money, slept on a bench and earned about a 1000$ working in El Gato, then went to ask for a 10,000$ loan, and to my surprise got it. Sadly, banks are not in welfare business and I doubt there's a bank in the world which will give a 10k business loan to a homeless guy who has worked for a couple weeks in a supermarket.

I like difficulty the sad periods give, but I have some suggestions for harder early game:

- Banks won't give any loans until you have an address. Or maybe a social network/relationship system, and you could get someone more established to back your loan. And the riskier the loan the higher interest will be. So your first loans should be with higher interest.

- Have a health bar too. You could get a flu or an aching back sleeping outside. Low health bar could for example cause slower movement, worse work performance etc.

- If you're a homeless guy sleeping on the benches, police can occasionally pick you up for the night, and give you a 100-200$ fine for vagrancy.

- Please have more ways to improve mood. Such as eating an expensive meal out, maybe movie theaters etc. And maybe instead of just taking a walk in the park one could sit on a park bench for an hour or two, as gamingwise taking a walk in the park gets very boring very quickly. Maybe you could have chats with people in the park and get a mood bump.


Excellent suggestions by Kafka Rambo. I would like to copy/paste my suggestions i posted few minutes ago to compliment Kafka's suggestions. Devs, you really don't need to turn this into a Sims game based on suggestions from others which would lead this game into becoming a Sims game. Just develop what you have done so far by giving it layers, as suggested by Kafka, and my suggestion as per my original post above.
Last edited by Cla555ick; Dec 28, 2024 @ 2:43am
David Estes Creations  [developer] Dec 28, 2024 @ 1:58am 
Originally posted by Cla555ick:
When you start the game and your character goes through the business school, it would be "realistic" and very UX friendly if during the classes on-screen displayed requirements for the game progression. Here is what I mean by that. I decided to play career mode (no uncle Fred) on hardest level.
Hello!

Firstly - the business school will be getting a big overhaul that is much more of a "learning experience" as you mentioned. However, we're waiting until all the game mechanics have been implemented, so the class is accurate and complete!

To the rest of the post, though - that is all explained by going through the storymode/tutorial! You missed the "wholesaler" step, which is much better for when you're first starting out!
Cla555ick Dec 28, 2024 @ 2:50am 
Originally posted by Cla555ick:
Originally posted by jhovgaard:
Hi everyone!
We're currently getting a very high amount of suggestions for new features for the new game.
You're all incredibly creative and we reeeeeeally appreciate all of your thoughts!
To make it easier for us to find them later, we'll start merging threads into this "master suggestions thread".
Please feel free to post new suggestions as comments below too.
- Hovgaard Games

When you start the game and your character goes through the business school, it would be "realistic" and very UX friendly if during the classes on-screen displayed requirements for the game progression. Here is what I mean by that. I decided to play career mode (no uncle Fred) on hardest level. I work at the supermarket. I go to business school. After in-game 5 days, i check out retail space with lowest daily rent. I decide to start a kebab shop. I do the budget for all items I need and work out I need about $20k loan and I get a loan. Then I find out that for a kebab shop I either have to buy the recipe and produce the ingredients in a factory (too expensive to set-up) or buy the product from import company. I go to the importer and then I find out that I need a warehouse to buy the (chicken) produce from importer. Then I go to rent a warehouse and only then I find out that i need another business class to complete so I can have 2 businesses (but i don't want to run 2 businesses. I just want a warehouse to store products from importer so i can start my kebab shop). Ok, so I hustle the supermarket and business school another another 4-5 days (the whole time i'm repaying the $20k bank loan without running my own business). I finish the second business class which allows me to rent a warehouse,a and I rent a warehouse. At this stage i'm renting the retail space and warehouse and repaying loan, but still only income is supermarket wage. Finally on my day off, I buy the items for the kebab shop (cashier, tables, chairs, bin, etc.) and I go to importer to buy produce to store in my warehouse for the kebab shop finally to open. But no sir, cannot do that, because then the importer agent tells me I have to hire a purchasing agent in my warehouse. This gets me frustrated enough to decide to write this suggestion. So, all of this in-game frustration by blind steps could have been avoided if you utilise the business school in the productive manner by giving me the option to read all these business instructions and requirements. In other words, my character attends business schools but at the same time while in class you can give the option to display the game instructions on starting a business, so the player is using the business school for in-game education instead of business school just being another thing to do as idle click. Then, if you really wanna go deep, you can give multiple choice quiz whereby the player would actually do the quiz to pass the business class and ensure the player knows how to run a Big Ambitions business in theory. The higher the class level, the higher the business industry and complexity.


Originally posted by David Estes Creations:
Originally posted by Cla555ick:
When you start the game and your character goes through the business school, it would be "realistic" and very UX friendly if during the classes on-screen displayed requirements for the game progression. Here is what I mean by that. I decided to play career mode (no uncle Fred) on hardest level.
Hello!

Firstly - the business school will be getting a big overhaul that is much more of a "learning experience" as you mentioned. However, we're waiting until all the game mechanics have been implemented, so the class is accurate and complete!

To the rest of the post, though - that is all explained by going through the storymode/tutorial! You missed the "wholesaler" step, which is much better for when you're first starting out!


Thank you for such prompt reply. Good to hear you are about to implement changes to the business school concept.

Regarding the story mode/tutorial and the wholesaler step included in there, look, I appreciate it but I don't want to play the game in story mode. Maybe on another occasion, but not this time. I played story mode some time ago for about half hour and did not touch the game for almost a year, until last couple of days with current experience I have explained in my post. Besides, regardless of whether i go through story mode or not, why does a simple small kebab shop need a warehouse and a purchasing agent? (I posed this rhetorical question in my original post but I edited the post to include that question, which happened after your reply few minutes ago).
David Estes Creations  [developer] Dec 28, 2024 @ 3:04am 
Originally posted by Cla555ick:
why does a simple small kebab shop need a warehouse and a purchasing agent? (I posed this rhetorical question in my original post but I edited the post to include that question, which happened after your reply few minutes ago).
You can order Kabobs from NY Distro (37 1st St) without a warehouse or Purchasing Agent!
Lelo Mariin Dec 28, 2024 @ 5:05am 
Originally posted by Arami:
Originally posted by Lelo Mariin:

open map, camera spins. get into a store and leave, camera spins.
I dont use controller ever

In 0.7, they stopped the camera spinning when you get in and out of vehicles.
https://www.youtube.com/watch?v=J495NwmeQlw

this is headache inducing for me
Cla555ick Dec 28, 2024 @ 3:14pm 
Originally posted by David Estes Creations:
You can order Kabobs from NY Distro (37 1st St) without a warehouse or Purchasing Agent!

Thank you David, you have earned yourself a free kebab at Hakan's Kebabs which I will launch today thanks to your hint. Unfortunately I'm gonna have to charge you extra for cheese.
BuffGoo Dec 28, 2024 @ 3:55pm 
give fridge a capacity pls and i want to usable showers and a private save to save money extern from bank. i miss also a sink and a toilett
https://steamcommunity.com/sharedfiles/filedetails/?id=3394713084
https://steamcommunity.com/sharedfiles/filedetails/?id=3389307390
like this
Last edited by BuffGoo; Dec 28, 2024 @ 5:52pm
MushroomElm Dec 28, 2024 @ 5:58pm 
When setting up Driver Delivers to a business, there should be a tab or spot that says minimum stock to fill the shelves. This would help in very large stores with lots of shelves of the same item, so we can know what stocks the shelves and what gets put in storage as backup.
BuffGoo Dec 28, 2024 @ 7:36pm 
Originally posted by MushroomElm:
When setting up Driver Delivers to a business, there should be a tab or spot that says minimum stock to fill the shelves. This would help in very large stores with lots of shelves of the same item, so we can know what stocks the shelves and what gets put in storage as backup.
Use logistic manager they do that and press F1 everytinme you want and you see what a shelf keep
Last edited by BuffGoo; Dec 28, 2024 @ 7:38pm
ME Dec 29, 2024 @ 5:10am 
Please do Controller Support
captain.monem Dec 29, 2024 @ 11:00am 
“There must be advertisements for retail stores available for rent so that the player can search for a suitable shop. These can be compiled into a sortable list based on rent value, area, and so on. Then, the player can choose what suits them and view its location on the map.”
Forgotten_Marshal Dec 29, 2024 @ 4:43pm 
I love the game. However, we desperately need more options for Office Businesses.

There are 198 Retail locations and 14 Retail options (~14 of a business in the entire city if every business type is equally represented)

VS

Offices with 87 locations... with 3 options for businesses... So lets just say 3 of those are used for HQ's that means we have 28 competing businesses or 5-6 of each business type per district. (I usually cant make money consistently in these markets until I tank everyone else operating for example a Law office, buy them out, then jack up the prices again... And usually closing down 2-4 of those offices)

Some ideas for office based businesses:
Managed Service Provider (Provides IT and Cyber security for other business)
Insurance
Medical specialist (Small doctor office you find these all over the place)
Accounting Firm

We also need more options and benefits for purchasing a building. Some ideas to make it more rewarding:

1. Able to change layout within same classification (Example, after buying can change layout from A1> A2 or C1>C2 ect.)
2. Add duel use permits to allow for running a business in the base floor and renting out upstairs (Very common in NYC)
3. If the building has a billboard or sign on it, allow us to use it for free advertising
4. Add a second floor- Similar to the remodeling theme, perhaps if we own the business we can add a second floor to double the customer capacity.
5. Let us update/ Remodel the residential building to be able to make more money from them
6. If we own a warehouse, allow us to run a small 4 man office out of it.

Most warehouses have a small office section built in. This would make a stronger case to purchase a warehouse outright so you can place your logistic staff for each one upstairs.


Quality of Life:

Please.... Please... Please let me assign items a per district price so im not always accidentally competing against myself
Last edited by Forgotten_Marshal; Dec 29, 2024 @ 5:18pm
md54321 Dec 29, 2024 @ 5:00pm 
There needs to be a relationship aspect to the game...the character should have the opportunity to take a date to the club, and have relationships be another factor in overall happiness. Also, the Real Estate values are totally out of whack. How did any of the rivals buy their buildings, with cash flow of $100K per week, and their buildings cost $135 million? It makes no sense. Also, when wealthy, let player buy sports teams, stuff like that.
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