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2. All that happens when you die is you have to restart the battle you were currently fighting.
3. Your characters auto save whenever anything changes on your character. We haven’t really seen a need to implement a manual save yet.
Say NO to roguelike-hype.
Glad to see your game will be player FRIENDLY unlike a particular roguelike I already have : Stoneshard. The aforementioned game sucks away all the fun with it's punishing overdone RNG! I saw a review by SplatterCatGaming of this game & I'm interested. I will keep my eye on your game & maybe get it 👍.
Well that's one hell of a lie, lmao