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The physics were indeed better. The mechs felt heavier, or lighter, depending on thee mech in question. The hits were more action-packed and such, and the buildings actually DO break and are not made of confetti. You can even pick some of them up!
But sadly, they nerfed too much of what made the first one so fun. Also not including SOME of the other mechs from he previous game pissed me off, but W/E.
It's STILL a good game for the Summer Sale price right now- including Ultraman. But it just doesn't feel right while playing it. Feels almost MORE clunky than the first, go figure.
But it most certainly needed cross-platform. Most multiplayer games literally NEED that at this point anyway. No reason NOT to have that.
Hopefully this studio will get their stuff together some day.... They "almost" had it with this one too.