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Did you fix it?
I also tried Reshade and no luck..
Just look at this: https://www.dropbox.com/s/popfvved1ldchle/me2_aa.png?dl=0
Also, look here. A Let's Play video with exactly same problem. Look at the edges on the right: https://youtu.be/sSlaRdrGQVc?t=2265
I'm still glad that I'm not alone in this, but that's not gonna solve our problems.
If I manage to find anything out I'll make sure to post it here (not holding my breath though).
Use DSR and change the resolution through ini file, which should make it stick.
DSR didn't help with the weird edges.
I see this as an expensive lesson learned. They have chosen to lie to us, or rather, to omit the truth - that this is basically a remaster of ME1. And the sequels almost didn't get any attention, and the bugs are still there - bugs like flickering edges.
Sure, they saved lots of resources and made a quick profit from it, but this will not hold long term. They have chosen the easy path - kind of like Blizzard did with WoW Classic. A desperate move to regain some of that old glory. Because deep down they know, that they would never be able to recreate something like the old Mass Effect trilogy. So they sold us a repackaged old product, so they can hype us up to one of their crappy sequels, that would never hold the candle to the originals. Just you wait and see. Mass Effect 4, Dragon Age 4, and whatever sequel or DLC they can come up with - it's all going to be impersonal crap stories with tons of explosions and pretty graphics but no soul.
So, yeah - I am kind of disappointed about "Legendary" edition and their lack of respect towards us. They set our expectations too high. But whatever, at least I supported an old trilogy that has changed our lives, at least mine.
I played many games in my life, and this is by far the best trilogy out there, even better than Witcher, imo. So I am thinking: Screw EA, let them have their money - that is the last time I pay for a game with an "EA" logo on it. And BioWare is not the same as we know it, just a name - a shadow of its former self.
So my personal conclusion is: 1). Expensive lesson learned, no more money for EA 2). I don't expect any meaningful products from EA or BioWare, unless it's a proper Dragon Age: Origins remaster. And yet, DA sequels suck, imo, so... Mass Effect still has my vote, despite many of its shortcomings.
Let's hope they at least use a little portion of their resources on patching MELE, instead of rushing straight to one of their crappy, over-hyped sequels.
Unfortunately UE3 does not support TAA because FXAA is completely useless at tackling the type of aliasing that is actually visible in motion.
DSR is working but you need to play in a borderless window, set your desktop resolution to the DSR resolution you are attempting to use, then change the resolution in GamerSettings.ini
Go back and play the original because you said you can play the game the way you want on that version.
I tried reading what you said several times, but it's just too technical for me to understand. What are you saying exactly? Is there any human way of fixing this flickering / shimmering / jaggies problem?
Or is the problem so deep within the engine itself, that it can't be solved even by BioWare?
The most noticeable example of this in ME2 is: When you enter Jacob's room (from the "Galaxy room"), you can see some lockboxes and stuff in the background - it's like a texture on the wall. If you approach it slowly then you'll see.
The strangest thing is that a lot of areas in the game don't have this problem. But other areas they jump into your face. And that is what kills the immersion.
I really hope this can be fixed somehow. Or at least mitigated.