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ME1 does this as well. Enemies will have shields that don't on the lower difficulties.
Also all 3 games will scale above the player level and enemies will use their powers alot more.
The Typhoon and Kaidan, James and Garrus are truly beautiful in Mass Effect 3. 'chef's kiss'
One time I lost one save game in me2, in shadow broker DLC, when you are helping Liara you need to take down a female Asari specter when you reach the garage of the apartments, you will be fighting words of the enemy, OMG, that was crazy, I probably died over 300 times before gave up the save file. I was an infiltrator, and one major problem with this class was, there's little ammo for snipers, now they fix it, and I will be Infiltrator again. Insanity, in ME1, is probably the hard one.
And one more thing, as I said, is extreme, be prepared to stay fighting in every encounter for minutes, every 3 or 5 enemies you will need minutes to kill, for me1, doing every mission is about 18-22 hours, in insanity will be probably double of that.
As FEZ. TF7 Said, I will do the 1st play in hardcore one ME1, and start the second in insane, because the lvl of weapons and all skill max out, but when I'll import this second play in me2 and 3, I will alredy with high lvl and many skill points to use, doing this will be more mach to fight the AI.
True, but it still adds a extra protection layer to them.
In ME2 there's a few things to make the game easier
1 take Barrier as a bonus power, makes the difficulty irrelevant
2 Save Morinth instead of Samara so you can get Dominate on two characters
3 Take Tali on missions with synthetic enemies for her AI hacking
ME3 is easy being as you start at level 30