Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Hammerhead is.. bad, yeah. But i mostly dont gotta do it, unless i do overlord.
Now I have no problems with the characters, I'm quite fond of them both. A big part of ME2 is finding and recruiting your team, but these two are just.... hanging out. They're missing half of their missions compared to almost every other teammate, except Miranda and Jacob (because Shepard only does threesomes.... unless it's Arrival). It feels like a massive afterthought, especially since Javik has a recruitment mission.
So basically you need to fire from very far away and chesse a lot.
So combat is not that fun.
Mako was done better on insanity.
Arrival gameplay was not bad.
But why Batarians who have many eyes use a helmet that have 2 eyes basically a human reskin.
They could have used the batarian models from ME1.
Why after the leave the Prison Shepard does not contact the Normady so the crew can join the Project base.
Why the Dr. tells you about the artifact.
So arrival is my least fav. seems to be rushed and many things do not make sense.
Shadow broker DLC was my fav.
Same here, the Hammerhead is made out of paper and is painfully unfun