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Having gotten that bit of throat-clearing out of the way--and bearing in mind I don't play Insanity myself, for the aforegoing reason--it's best to treat the mission as if it were a stealth shooter of the Splinter Cell or Dishonored type: lots of sneaking, lots of picking off the enemies one by one in a way that doesn't alert their buddies, and so forth.
Ironically this is a situation where being a brawny Soldier is actually the WORST class. As you point out you start with one health segment of six and you don't start regenerating beyond that until quite a ways into the solo part of the mission. And the pistol probably seems pretty whifty compared to the big guns you're used to.
But the pistol is better than you may think. It's stealthed so you can shoot people without alerting them, and it actually packs quite a punch: you can one-shot adversaries if you head-shoot them, even at range. It's just hard on account of not having a scope.
So the trick is to pick off adversaries one by one while they're isolated--classic stealth-shooter tactics. And take advantage of terrain to avoid as many adversaries as you can--there's no requirement to kill 'em all. Main thing is, don't get swarmed...if that happens, you're deader than a doornail, for sure.
But to answer your actual inquiry: as @SultryHag states, leave the apartment, go out the door to the building--past the lobby with the kiosk--and keep going straight. In a few steps you should see a fast-transit console just to your left, at the very northernmost edge of the Silver Strip area. The console should offer an option to return to the Normandy.
well it looks like you´re stuck because i believe you can leave apartment for your ship AFTER that assassination mission which is introduction to DLC .. i guess you will learn next time to do saves often before missions for cases like this
Soldier class will probably struggle the most with this one as the games strips you of everything that makes the class good. What class are you playing as?
It's only those two fights that are hard, after you've done them everything's back to 'normal' insanity. ;D
Edit: Forgot to mention melee, this is an occasion where it is really useful for a vanguard(in case your Nova lacks punch) due to the lack of ammo.
Yeah, that should work, although as I said earlier I've never done it on Insanity.
The one thing I'd add is that you can use your Charge power creatively; there's a few sections that are set in long narrow passages (so what else is new, right?) and you can often use your Charge to kind of careen down the corridor from one bad guy to another. Kinda fun actually!
Also my apologies for forgetting that the regular exit/taxi stand/access to the whole level doesn't become accessible until after the mission. My bad
Every area I have 5 saves until the mission ends. Then I keep one save for every area I have been to while recycling the rest of them.