Mass Effect™ Legendary Edition

Mass Effect™ Legendary Edition

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Spider Jun 4, 2021 @ 11:29pm
PC Support
I saw some of the early reviews when Legendary was first released, that all suggested some pretty horrible PC control issues. (keyboard/mouse instead of controller), I'm not seeing those complaints anymore, have those issues been fixed?
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Showing 1-13 of 13 comments
fox Jun 4, 2021 @ 11:42pm 
No, the whiners just moved on. Controls are fine.
SpaceWombat Jun 5, 2021 @ 12:15am 
PC controls are perfectly fine, and respond very well for the most part. The UI of all the games have been updated to the standards of ME3 so you can easily hotkey everything aside from interact/sprint. If you just go to the nexus and pick up a simple coalesced mod to change the fov the experience is very good with the new visual enhancements. :praisesun:
orthostatic Jun 5, 2021 @ 12:22am 
ME1 felt a little clunky to me, but I played it with XBOX release day and today am KB/M. I found it adaptable apart from some minor annoyances with the mini-games and mouse precision. Same with ME2.

Everything I've encountered seems manageable, but also seems like it could have been "remastered" a little more. To each their own.
Damsteri Jun 5, 2021 @ 2:42am 
Controls are good, same as original. I play with PC and my gf plays with PS4. I would never swap my mouse and keyboard to a controller, shooting with that looks unwieldy and slow.
JefTheReaper Jun 5, 2021 @ 3:05am 
Just same old same old, no azerty support (because games in 2000 could auto detect if you had AZERTY or QUERTY, but today that's apparently beyond their programming skills)

and the keyboard layout has some minor flaws ("shift" pauses the game and brings up the UI for weapon and powers, while "space" makes you sprint. In a lot of other games that's usually the other way around, so I switch them)

Dumbest part is that they gave the games a unified launcher, but not the ability to have unified settings, you still need to alter the settings individually for each game rather then just doing it once for all 3 games at once.

Then there is also the dumb decision to make the "run" button the same as the "dodge" button AND the "activate" button.
I get that controllers only have so many buttons, but if you do a pc release, do a pc layout too where you can choose to divide those actions over several buttons.
Last edited by JefTheReaper; Jun 5, 2021 @ 8:41am
Caz Jun 5, 2021 @ 3:25am 
The controls for LE are not good. They aren't bad, but they aren't good.

Considering they combined some actions in LE that were separate in OG, it's like they forgot how to properly do controls. Even controllers have enough buttons, and possible button combinations, that there's no excuse for Sprint and "take cover" to be the same button/key.

In ME1LE, coming out of cover is clunky AF. I've almost died multiple times because Shep wouldn't leave the cover state, stuck on that crate/box/wall like she's glued to it. Not stuck as in some sort of bug, but stuck on it for far longer than she should be when I'm trying to leave cover. In ME1OG, it was fluid and responsive.

The Mako controls have never been good. But it's somehow both better and worse in LE.

The people who complained voiced their complaint(s). The reason you're seeing less complaints about it is two reasons.
1 - They went back to playing and suffered through the controls.
2 - People moved on to other games for whatever reason(s).

Less complaints doesn't mean the problem has gone away or that it was never a problem.
Burnhardt Jun 5, 2021 @ 5:44am 
The Mass Effect games are about the only 'console' games on PC that I have played, that actually feel comfortable and responsive when using a Mouse and Keyboard. Nearly all others feel weird and sluggish without using a Controller.

The only control issues I had, was I was finding myself attempting to do things from the later games that don't exist in the earlier ones.
Ftmch Jun 5, 2021 @ 7:59am 
Controls are a bit clunky (like someone mentioned, it's annoying having sprint/use/cover on the same button) and the first one has mouse acceleration that you can't turn off without a (I used https://community.pcgamingwiki.com/files/file/841-mass-effect-mouse-fix/ and it solved the issue for me, in the other two you can turn it off).

They're not horrible but not great either. Pretty much exactly as I remember them.
Liquidator7 Jun 5, 2021 @ 9:02am 
I didn't have any gameplay issues in the 3 games.
Alex in Tokyo Jun 7, 2021 @ 6:35am 
First time Mass Effect player on LE (as in, never played the originals) and don't play consoles at all. ME1 I found was fine, once you got used to camera-relative controls from the Mako (or realised that you could toggle them off in settings).
Just started on ME2, and it is so annoying that there are no hotkeys for Squad, Journal, and Codex. And not just "no keys mapped by default", but "no mapping available".
This is, to my mind, an utterly brainless decision on somebody's part (especially since they ARE mappable in ME1). Given that these are such core parts of the game experience, it beggars belief that they're only available behind a console-style main menu.

On the (very small) chance that the devs are reading this - it's a PC, with a keyboard; there are 100+ keys available, let us use them.
Apollyon Jun 7, 2021 @ 6:54am 
Crybabies like to complain. There was never an issue with PC controls.
Magitek Pixel Jun 7, 2021 @ 3:14pm 
Originally posted by Apollyon:
Crybabies like to complain. There was never an issue with PC controls.
Objectively incorrect.
Apollyon Jun 7, 2021 @ 3:20pm 
Originally posted by Magitek Pixel:
Originally posted by Apollyon:
Crybabies like to complain. There was never an issue with PC controls.
Objectively incorrect.
Case in point.
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Date Posted: Jun 4, 2021 @ 11:29pm
Posts: 13